No Delays for the Wicked: Difference between revisions

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The only way that an [[Enemy Civil War]] can occur is through deliberate manipulation on the heroes' part (such as [[Feed the Mole]]).
 
In an evil empire this is sometimes [[Justified Trope|justified]] because any incompetent officials were long ago [[You Have Failed Me...|executed]] and been replaced with much more efficient and highly motivated employees. The Heroes on the other hand will constantly [[Good Is Dumb|try to improve these incompetents]] rather than [[Just Eat Gilligan|just firing and replacing them]].
 
One more thing; this trope describes (real or fictional) entities which are either realistically prone to complications or unrealistically immune. Examples of how (real or fictional) entities are [[Justified Trope|protected]] by the [[Weirdness Censor]], [[Bavarian Fire Drill|human nature]], or [[Xanatos Speed Chess|integrate those complications into their plans]] belong [[Xanatos Planned This Index|elsewhere]]. In other words, [[Gargoyles|David Xanatos]] is ''not'' referenced here, and is in fact smirking at [[Unwitting Pawn|all of you who believe in this trope]].
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** Then again, Valkryie and VASCU actually have these moral scruple thingies that prevent them from using mind control implants on their own employees, or selling monster parts on the black market for ridiculous profit...
* In ''[[Rifts]]'', the [[The Empire|Coalition States]] pretty much never has to worry about the little things that bring other nations/militaries to a grinding halt. Partially justified, as the Coalition is a totalitarian regime whose citizens are brainwashed, but even that only goes so far. During the Siege on Tolkeen, the largest amassing of soldiers since the Great Cataclysm, the Coalition had no worries about supply lines or any other kind of logistics. Incompetence is unknown to them. Even the Sorcerer's Revenge, a massive assault carried out by Tolkeen forces that completely routed the enemy and sent them back to behind their own borders, was more or less a distraction (albeit a rather large one). The greatest example is probably the army of General Jericho Holmes, who during the Sorcerer's Revenge was driven into [[Bee People|Xiticix]] territory, and then ignored because it was a safe assumption the Xiticix would wipe them out. Unfortunately for Tolkeen, General Holmes had studied the Xiticix in great detail, and worked out a strategy to move his men through their lands and back out on the other side of Tolkeen with 3/4 of his army still intact. The question of how a General cut off from his army and all his allies managed to keep 400,000 soldiers fed (not to mention other battlefield necessities) is never addressed. You can't even theorize that they survived by eating Xiticix—part of how he was taking advantage of their swarming behavior to avoid being eaten required not harming so much as one single bug, because doing so would have triggered them all into 'kill everything moving that isn't us' mode and his army would be ''gone''.
* In ''[[Warhammer 4000040,000]]'', the Imperium is the largest aversion to this trope. The galaxy spanning empire is rife with corruption and bureaucracy (in fact, there are entire ''planets'' of [[Obstructive Bureaucrat]]s). If a planet or system falls under attack, it can take years to organize a sizeable relief force and get to the front lines, assuming there aren't any freak Warp storms to delay or outright destroy the fleet. It's so bad that entire planetary systems are lost and armies rerouted to the wrong place due to ''rounding errors''. The only faction that seems to play this trope straight are the Necrons, who manage to play all the other factions of the galaxy against each other effortlessly.
* Alpha Complex in ''[[Paranoia (game)|Paranoia]]'' can be an example of this, depending on GM whim: a glittering engine of menace where puppets flawlessly dance at the end of Ultraviolet strings, or a sputtering wreck held together with spit and bailing wire. Either way, it's a dystopia, and the player's characters are [[Rule of Funny|hopelessly screwed.]]
* Invoked in the ''[[Dungeons and& Dragons]]'' campaign setting, ''[[Eberron]]''. The empire of Riedra is ruled by the Inspired, ruthless overlords who keep the nation oppressed under an iron fist and keep things running more or less smoothly, due to very hard work on their part (mostly involving cultural manipulation and mass psychic brainwashing that keeps the populace docile). Another evil group, the Heirs of Ohr Kaluun, is made up of insane cultists who want to overthrow the Inspired, but it's clear that if ''they'' took over Riedra, everything the Inspired worked so hard to maintain would come crashing down on them.
 
== Video Games ==
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{{reflist}}
[[Category:Evil Tropes]]
[[Category:No Delays for the Wicked{{PAGENAME}}]]