No Eye in Magic: Difference between revisions

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{{trope}}
[[File:reflection-doesnt-kill01_8204.jpg|link=Percy Jackson and& Thethe Olympians (Literature)|frame|Percy will never take [[Product Placement|his mp3 player]] [[Taken for Granite|for granite]].]]
 
 
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== Literature ==
* In the ''[[Anita Blake]]'' series, vampires' mind magic works better with eye contact. One rather important thing Anita found out early was that this scales with a vampire's power: a young vampire can't get her with or without, but with master vampire, it took her from "I'm not even ''trying'' here" to [[Mind Rape]] in nothing flat. A good chunk of the introduction to the series is Anita describing herself trying to look tough while at the same time avoiding the vampires' eyes, so as to keep out of their magical control.
* ''[[Artemis Fowl (Literature)|Artemis Fowl]]'' has the fairy 'Mesmer' ability, which - with direct eye-contact - allows the fairy to hypnotize and control a person. Reflective lenses such as shades will block it (and, on one memorable occasion, mirror-surfaced contact-lenses are used to covertly block a Mesmer), but it CAN be conveyed across video-link, albeit at a significant power-loss. (Strong-willed people can shrug off Mesmer if it's by video. With direct eye-contact, the best you can hope for is to resist violently enough to die rather than carry out the commands of your fairy master).
* In ''[[The Dresden Files]]'', when a wizard looks directly into someone else's eyes, they can see the essence of that person's soul. This ability is called a "soulgaze." Unfortunately, this is an automatic effect, once it's activated it can't be stopped, and since it's eye-to-eye it's very much reciprocal, so the other person sees into the wizard's soul as well. Harry himself spends most of the series avoiding direct eye contact with people, unless he has a good reason for it, or has already soulgazed them, since it can only happen between two people once.
** Which is a bit bizarre, because Names can change, but you only ever get one look at someone's soul.
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* Similarly, in ''[[The Seventh Tower]]'', anyone who wants to use a sunstone to produce light magic has to be able to see it- otherwise, they'll just be able to make it glow harmlessly. Consequently, blind people can't do light magic, and blindness is portrayed as a major phobia of [[The Magocracy|the Chosen]].
* Weird variant: In ''[[Perdido Street Station]]'', anyone looking at a slake-moth's wings would fall into a hypnotic trance. Looking at a reflection of the wings was safe, because the image was inverted right-to-left, but looking at ''a reflection of the reflection'' was not, because the image seen would then be identical to the actual wings. Strange helmets and periscopes incorporating an odd number of mirrors were developed by slake-moth handlers to take advantage of this effect.
* In the last section of [[Ryk E. Spoor]]'s _Digital Knight_, "Viewed in a Harsh Light", Jason is up against the Maelkodan, a creature which was the original inspiration for the ''Medusa''. Looking into its eyes allows the thing to consume your soul. After a chase that destroys a large portion of the town of Venice, FL, Jason defeats the creature by {{spoiler|putting on mirrored sunglasses while apparently helpless and face-down, so when the creature grabs him and turns him over -- it's looking right into its own eyes.}}
 
 
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* Inverted in ''[[Doctor Who]]'' with the Weeping Angels, which are only dangerous if you ''don't'' look at them. A later [[Retcon]] plays it straight, though, as they can also destroy you if you look them straight in the eye.
* In ''[[Alphas]]'', Nina's "pushing" ability (mind control, essentially) only works if she has direct eye contact with a person. Sunglasses are capable of nullifying it, as is a significantly unusual/different mind - Gary, with his autism - or someone who has trained to block it - Rosen - but that's another trope altogether.
* The ''[[Tales From the Darkside (TV)|Tales Fromfrom the Darkside]]'' episode "Miss May Dusa" featured a lady who turns anyone she makes eye contact with into a mannequin. She wears sunglasses to avoid this, and dates a blind guy.
* ''[[Haven]]'' has Chris Brody, who involuntarily causes people to fawn over him. Nathan learns to avoid it by not looking directly at him.
 
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== Tabletop RPG ==
* Standard for most ''[[Dungeons and Dragons (Tabletop Game)|Dungeons and Dragons]]'' monsters with "gaze weapons", such as the basilisk, vampire, catoblepas, floating eye, medusa and spirit naga.
** [[Depending Onon the Writer]], some versions could kill or petrify ''themselves'' by looking in a mirror, even if others could view them safely that way.
** [[Averted]], though, with the iconic beholder, whose various [[Eye Beams]] will work on their targets just fine whether they look back or not.
* [[In Nomine (Tabletop Game)|In Nomine]] has demons called Lilim who can see a person's desires by looking in their eyes. This power can be blocked by wearing sunglasses.
* In both World of Darkness [[Vampire: The Requiem (Tabletop Game)|vampire]] [[Vampire: The Masquerade (Tabletop Game)|games]], vampires who use the [[Mind Control|Dominate]] Discipline typically have to make eye contact with their victims before they give commands. It's possible to do it without making eye contact, but it's just not as effective.
* In ''[[Ars Magica (Tabletop Game)|Ars Magica]]'', some spells have the range "Eye", which means the mage must make eye contact with the target for the spell to take effect.
 
 
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* In [[Final Fantasy XI]], there are several types of attacks that require line of sight between target and caster, called "Gaze Attacks". Interestingly, they do not require literal "eye contact"; when monsters use the attacks on players, they will 99% of the time be facing the player because of the way the hate mechanic works. However, [[Mega Manning|Blue Mages]] can use the attacks and still face any direction; as long as the monster is looking at YOU, the spell will land.
* In [[World of Warcraft]], the Lunatic Gaze spell is employed during the battle with insanity-inducing [[Eldritch Abomination]] Yogg-Saron. The spell does damage to any affected player and lowers their sanity (a mechanic used for the encounter; if it reaches zero, the player goes 'insane' and is mind-controlled by Yogg-Saron for the remainder of the fight). In both instances of its use (periodically by Yogg-Saron itself, or constantly by the Laughing Skulls), facing away from the caster allows a player to avoid the effects entirely.
* [[Averted]] in ''[[Fate/stay Stay Nightnight]]'': when Shirou tries to charge at Rider (who has taken off her [[Power Limiter|blindfold]]) with his eyes closed, she [[Taken for Granite|petrifies]] him anyway.
 
 
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== Western Animation ==
* In ''[[Gargoyles]]''' "City of Stone", Demona casts a spell that affects only people who have both heard ''and'' seen it cast; Hudson's blind friend, who had been listening to it on TV, is unaffected, and the rest of the gargoyles are rendered safe when someone hits the Mute button.
* ''[[Jonny Quest: The Real Adventures of Jonny Quest (Animation)|The Real Adventures of Jonny Quest]]'' subverts this trope. In the episode "Heroes," Jeremiah Surd transforms his Questworld avatar into Medusa in order to petrify the Quest clan. When he's got Jonny trapped, the boy makes a run for his Virtual File Finder, which has the shape of a shiny, mirrored shield. However, Jonny doesn't use the VFF to look at Medusa!Surd via reflection, he made Medusa!Surd see his own reflection in it so he would petrify himself.
* Papa Smurf in ''[[The Smurfs]]'' episode "Romeo And Smurfette" uses an eye contact magic spell on Gargamel the wizard so that the two of them would switch appearances and that Papa Smurf would be able to stop the Smurfs from fighting over Smurfette. During this, however, Gargamel breaks into Papa Smurf's laboratory and finds the magic words so that he can make eye contact with Papa Smurf and transform back to their original appearances. Note that this scene is adapted from the European comic book story ''Smurf vs. Smurf''.
* In one episode of the Disney animated series ''Hercules'', the title character fights Medusa with a shony bronze shield which reflects her image so he can see her without turning to stone.