No Place for Me There: Difference between revisions

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{{quote|'''The Operative:''' I believe in something greater than myself. A better world. A world without sin.<br />
'''Capt. Malcolm Reynolds:''' [[Utopia Justifies the Means|So me and mine gotta lay down and die... so you can live in your better world?]]<br />
'''The Operative:''' I'm not going to live there. There's [[Trope Namer|no place for me there]]... any more than there is for you. Malcolm... I'm a monster. [[Necessarily Evil|What I do is evil. I have no illusions about it, but it must be done]].|''[[Serenity (Film)|Serenity]]''}}
 
Every [[Dark Messiah]] and [[Well-Intentioned Extremist]] knows that [[Utopia Justifies the Means]]... but a few of them know that their own methods for acquiring such a utopia would make it impossible to sustain. Essentially, this trope occurs when a character building a [[Utopia]] with [[Well-Intentioned Extremist|questionable methodology]] realizes (or is aware from the beginning) that they themselves would be unable to exist in the world that they are trying to create.
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** ''[[Justice League]]'' actually went on to show this in the two-parter "A Better World" -- [[Utopia Justifies the Means|the alternate Earth]] of the [[Knight Templar|Justice Lords]] drove their Batman to build a trans-dimensional portal out of boredom, so the Justice Lords could cross over to an Earth that still had crime and help that world too. {{spoiler|Well, that, or he was planning to betray the other Lords because he'd grown tired of their [[Knight Templar]] ways and wanted to see if another Batman could convince him that what he had been doing was wrong -- [[Enigmatic Minion|Lord Batman was sort of mysterious like that]]. In either case, he's the only one of the Justice Lords who gets away in the end.}}
** Similarly, in ''[[Infinite Crisis]]'', one of the things that manages to convince Earth-Two Superman not to cooperate with what he believes is Alexander Luthor's plan to restore his "perfect" world is the current Superman's insistence that if he truly ''was'' Superman, then it couldn't have been a perfect world -- "A perfect world doesn't need a Superman".
* V from ''[[V for Vendetta]]'' (at least in the comic book version). One of the prominent themes of the comic was contrasting Evey's pacifism with V's use of violence to work for the greater good. At the end, {{spoiler|V pulls a [[Taking You Withwith Me]], knowing that his violent ways would not fit in with the post-totalitarian order. He is replaced by Evey, the new "V", whose efforts are committed to creating things rather than destroying}}.
* Demongoblin, an enemy of [[Spider-Man]], fits this trope. He and the goblins of his dimension had a vision of their wickedness and the wickedness of others. They've all gone to other dimensions to cleanse them of sin (which means killing most-to-everyone). Each of them will return to the home dimension when he's done cleansing his. Then they'll all kill each other and the winner will commit suicide.
 
 
== Films ==
* [[Worthy Opponent|The Operative]] from ''[[Serenity (Film)|Serenity]]'' was both the [[Trope Namer]] and the provider of the quote.
* V in ''[[V for Vendetta]]'' says as much to Evey at the film's climax:
{{quote| "...the world that I'm a part of and that I helped shape will end tonight, and tomorrow a different world will begin that different people will shape, and this choice belongs to them."}}
* A common theme in Westerns, where the heroes are often strong, simple, violent men who are fighting in defense of a civilization which has no place for them. Among the more notable examples:
** [[John Wayne|Tom Doniphon]] in ''[[The Man Who Shot Liberty Valance]]''.
** Harmonica in ''[[Once Upon a Time Inin Thethe West]]''.
** Perhaps most famously of all, Ethan Edwards in ''[[The Searchers]]''. At the end of the film {{spoiler|the rest of his family are reunited while he stands alone in the doorway, unable to even enter their house, until he finally turns away.}}
 
 
== Literature ==
* [[Older Than Feudalism]]: In ''[[The Bible (Literature)|The Bible]]'', Moses could not enter the Promised Land because of his impiety at Meribah. He goes up on a mountain and looks out over the Jordan River into the Promised Land, but never gets to cross over.
** Similarly, King David was not permitted to build God's temple because he was a man of war, despite the fact that these were wars that God basically ordered and were widely viewed as necessary by the Israelites. The story goes that the man to build the temple needed to be a man of peace.
* Although not a villain, Bahzell's father Bahnak in the [[The War Gods|WarGod]] series is one of these. He's unique among his race, a largely barbaric people, for enforcing order, building infrastructure, educating his people, and generally trying to bring them up to the point where they can live in the civilized world again. Bahzell ruminates that although Bahnak is doing his best to unite his people and restore peace, he himself is such an ambitious warrior at heart that he could never be happy in the very world he seeks to create for his people.
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== Tabletop Games ==
* In ''[[Mage: The Awakening (Tabletop Game)|Mage: The Awakening]]'', many [[Knight Templar|Banishers]] hold the opinion that all magic is inherently evil. This means that they hold to the belief that they would need to destroy themselves in order to create a world truly devoid of magic (although there are those who hold out hope that it might be possible for them to be rewarded by being freed of their magic).
** The Guardians of the Veil believe in a [[Messianic Archetype|Messianic figure]] who will close the Abyss and save the world who they need to prepare the way for, and that not only will this figure ''not'' be a Guardian, but when the time comes the figure will need to judge them for their sins (the implication is that, whether they are forgiven or condemned, the Guardians themselves will cease to be).
 
 
== Videogames ==
* Claudia of ''[[Silent Hill 3]]'' is happy to stain her own hands with blood and cause [[The End of the World Asas We Know It]] as long as her idea of "Paradise" can happen, but she's more than aware that she herself is too sinful to enter said Paradise.
* Pravin Lal from [[Sid MeiersMeier's Alpha Centauri]] has [[Hypocrisy Nod|this realisation]] despite being one of the most heroic characters:
** "Yes, he would kill for peace. And that was the problem."
*** [[Inherent in Thethe System|Not that he has any chances of success otherwise]]
* In the [[BaldursBaldur's Gate]] expansion pack ''Throne of Bhaal'', {{spoiler|Balthasar}} is on a mission to kill all of the Bhaalspawn. Since he is one himself, his final plan is to kill himself once all of the others are dead. In fact, he planned to use a ritual suicide to ensure Bhaal could never be resurrected.
* {{spoiler|Kreia}} from [[Knights of the Old Republic]] is well aware that destroying the Force will eliminate her along with the endless Jedi versus Sith conflict that periodically burns the galaxy. She's perfectly happy with it, and actually delighted that Exile {{spoiler|is able to not only prove her theories, but become strong enough to kill her.}}
* The very end of ''[[The Legend of Zelda: theThe Wind Waker (Video Game)|The Legend of Zelda the Wind Waker]]'' has {{spoiler|King Hyrule use the Triforce to grant hope to Link and Zelda. He also decides to have Hyrule washed away by the ocean... permanently. After fighting Ganondorf, Zelda tries to convince Hyrule to come with them to a new land, but he refuses, having realized he is just as tied to Hyrule as Ganondorf.}}
* In [[Starcraft II]], Jim Raynor believes that it's his duty to take down [[Evil Overlord|Arcturus Mengsk]] and the [[The Empire|Terran Dominion]] and it's up to people like [[The Heart|Matt]] [[The Lancer|Horner]] to make something better of the world.
** This is actually a crucial thematic and characterization point for the series: Tosh [[Sliding Scale of Idealism vs. Cynicism|believes that, after they take down Mengsk, another 'Mengsk' will take his place, and the next day another one after that.]] He is still loyal to Raynor, he and his Specters are just out for revenge against Mengsk. Still, Tosh openly challenges Matt's belief that he can actually create "A better tomorrow". Raynor actually reaches Tosh ''and'' Matt with the above declaration, which is the [[Take a Third Option|third option]] to the dilemma, providing a way forward for both the cynical "devils" of the past and the idealistic "free thinkers" of tomorrow.
* At the end of the Resistance campaign in ''[[Brink]]'', Chen, the Resistance leader, opts to stay behind on the Ark and {{spoiler|give up his seat on the plane the Resistance was using to look for land to someone with "less blood on their hands."}}
* At the end of the ''[[ActraiserAct Raiser]]'' games, {{spoiler|humanity no longer needs the Master, and worship of him slowly fades away. His temples are abandoned, his statues crumble, and he is forgotten.}}
* Used on a small scale, and with a bit of a twist, in the original ''[[Fallout]]'' game. Your main motivation for everything you've done in the game is to safeguard the Vault you grew up in, first by securing their water-supply, and then by wiping out a major [[Big Bad|threat to the continued existence of unmutated humanity]]. However, at the end of the game, as you return to the Vault, you are blocked at the doorstep by the administrator of the place. He outright tells you that you have no place there anymore - you've become too much of an outsider, too much of a warrior, to fit into the peaceful, bottled piece of civilization that Vault represents. How well you take it [[Karma Meter|depends on your choices so far]], but the end result is always the same - turning your back on the tiny world you helped save, you wander back out into the dangerous wasteland...