Non-Lethal KO: Difference between revisions

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== Fighting Games ==
* In ''[[Killer Instinct]]'', characters were only considered "dead" if you used your finisher on them. In fact, killing (or not killing) certain characters altered your character's ending.
* Quite often in [[Melty Blood]]. [[Tsukihime|Shiki's]] power is [[One-Hit Kill|killing something,]] [[Nigh Invulnerable|no matter what.]] [[Deader Than Dead|Period.]] Yet after being explicitly told [[Technical Pacifist|he]] won the fight because of his eyes, his opponent is more along the lines of 'exhausted' than 'a cooling corpse' a few minutes later. [[Thou Shalt Not Kill|Doesn't even seem to seem to leave normal knife wounds]].
* ''[[Mortal Kombat]]'' was one of the most notorious fighting games of its day because of its subversion of this trope. Not only was the fighting bloody as hell, but when the game called for someone to "FINISH HIM!" a player could do just that, pulling off a [[Finishing Move|Fatality]] that could kill a character in all sorts of bloody ways.
** As such, the "Heroic Brutalities" for the superheroes in ''Mortal Kombat vs. [[DC Universe]]'' were a necessity, considering their [[Thou Shalt Not Kill]] rule.
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* In ''[[One Must Fall]]: 2097'' you can blow up your opponent real good without actually killing them. How? Everyone is, effectively, remotely-controlled robots. And then the game has a [[Double Subversion]] {{spoiler|at the end of the single player story mode, where Kreissack is revealed to have actually had his brain transplanted into his robot's body}}.
* [[Soul Series|Soul Calibur]] maintains the conceit that battles are decided by a KO, even if that KO is achieved by ramming a metal spike through a 16 year old girl's spine, tossing her into the air and bashing her head repeatedly with a gigantic axe.
 
 
== First Person Shooters ==
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