Nuclear Weapons Taboo: Difference between revisions

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Therefore, any time a series needs a powerful [[Forgotten Superweapon]], instead of an actual nuclear weapon (even if those are available), a bit of [[Applied Phlebotinum]] will be introduced that has the destructive ''effect'' of a nuclear weapon, but a different name. Great pains will frequently be taken to stress that these ''aren't'' actual nuclear weapons, even if they can level whole cities and/or destroy the world.
 
Any series that does decide to use nuclear weapons will usually portray them as [[Anvilicious|A Bad Thing]] that must be destroyed at all costs, and [[This Is Unforgivable!|only used by the most evil of villains]]. This taboo is even stronger in Japanese works, where the Three Non-Nuclear Principles are generally portrayed as being upheld long into the future in all but the most pessimistic of stories.
 
So far, this is [[Truth in Television]]. No nuclear weapons have been used in armed conflict since the Hiroshima and Nagasaki bombings. Two small direct wars (USSR vs China during the Sino-Soviet split and India vs Pakistan during the Kargil War) and several more proxy wars have been fought between nuclear powers without nuclear deployments taking place, though both NATO and Soviet combat doctrine for [[World War III|a hypothetical land war in Europe]] would have involved the deployment of battlefield [i.e. tactical] nuclear weapons.
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If there is a weapon treated in a similar manner to nuclear ones but isn't referred to as such not because of censorship, but because it doesn't make sense in that setting, it's a [[Fantastic Nuke]]. Almost any series involving a [[Wave Motion Gun]] involves this. Compare [[Never Say Die]].
{{examples|Examples:}}
 
== Anime and Manga ==
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== Live Action TV ==
* There's a very odd [[Retcon]] example in the ''[[Doctor Who (TV)|Doctor Who]]'' story "Genesis of the Daleks". In the previous Dalek stories, it had been repeatedly stated that the mutations that led to the Daleks were the result of a nuclear war on the planet Skaro. In the definitive origin story "Genesis", however, the word "nuclear" was never used and all the usual effects depicted in the story that one would associate with nuclear weapons (mutation, explosives that kill the slaves forced to handle them within a few days, massive destruction) were ascribed to mysterious "chemicals". It almost looks as if there was censorious [[Executive Meddling]]. The vast majority of fans, and subsequent canon writers, keep "Genesis" as the definitive origin but tacitly replace all references to "chemicals" with "nuclear" or "radioactivity" again.
* It's never stated outright, but it's pretty damn obvious that the [[Killer Robot|Killer Robots]] used nukes to [[EverybodysEverybody's Dead, Dave|wipe out most of humanity]] before ''[[Power Rangers RPM]]'' started proper.
** Ziggy does mention to Dillon how the radiation interferes with both his compass and radio frequencies in their first meeting ("The Road to Corinth").
* Strongly averted in ''[[Babylon 5 (TV)|Babylon 5]]''. So much so that Captain Sheridan's community nickname is John "Nuke 'Em" Sheridan. On no less than 3 occasions, Sheridan deploys tactical nukes during the series. Londo Mollari uses them as well, and then is blackmailed by a nuclear threat later in the series.
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* Semi-averted in ''[[Rise of Nations]]''. Players can build nukes, but as soon as a player researches Nuclear Weapons, the Doomsday Counter appears on his screen. It starts at a number based on the number of players in the game, and every time a nuke is launched, it decreases by 1. Each time a player researches the "Missile Shield" supertech it increases by 2. If it ever hits 0, the game ends, with ''everyone'' losing.
* Averted kind of tastelessly in the Japanese version of ''[[The Simpsons|The Simpsons Arcade Game]]''. You can use atomic bombs to clear every enemy on screen.
* ''[[Crysis (Video Game)|Crysis]]'' most certainly averts this trope. When the U.S. Government finds out that the island has deadly aliens on it, it decides that the best thing to do is to drop an atomic bomb on the island. The game makes it clear that [[Godzilla Threshold|no one is relishing this, but it may be the best course of action to protect humanity]]. Unfortunately, the bomb does not destroy the island, but rather gives the aliens much more energy than they had before (making them stronger). [[Nice Job Breaking It, Hero|Nice Job Breaking It Government]].
* The [[X (Video Game)|X-Universe]] has a very [[Fridge Logic|Fridge Logicky]] variation, where tactical nuclear weapons are allowed, but nuclear ''reactors'' apparently aren't: ships need externally supplied energy cells to use jumpdrives, which are produced by giant solar power plants. At which point you wonder where ships get the energy to power their [[Deflector Shields]] and [[Energy Weapons]], which work just fine with an otherwise empty cargo bay.
* Played with in ''[[EV Nova]]''. The EMP torpedo is a nuclear weapon tuned to emit a much stronger electromagnetic pulse than usual. But there aren't any other types of nukes in the game.
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== [[Western Animation]] ==
* The "Bleach Protocol" in ''[[Generator Rex]]'', used as a last resort against particularly dangerous EVOs. Lampshaded in one episode:
{{quote| '''Rex''': I don't know Doc. Sometimes you just have to say "[[Nuke 'Em]]".<br />
'''Six''': [[Insistent Terminology|Forced Plasma Cascade.]]<br />
'''Rex''': Try working ''that'' into a [[Catch Phrase]]. }}