Obvious Rule Patch: Difference between revisions

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** Another one is the ''agari yame'' [[House Rules|House Rule]]. Normally, if the dealer wins a hand, an extra hand is played which does not count towards the total number of hands in the match, and the dealer keeps the dealer button for the extra hand(s). With the ''agari yame'' rule in effect, the extra hand is not triggered if the dealer wins on the last hand and they are in first place. This is to prevent a [[Springtime for Hitler]] scenario - in the Japanese variant, it is not uncommon for the player who ends in first place to receive a large bonus (of ranking points in league or tournament play, or cash in gambling play). Thus, on the final hand without ''agari yame'', if the dealer is in first place, they might be better off not winning the hand to end the game and secure their first-place finish, while winning the hand would trigger an extra hand, during which they would have to risk being knocked out of first.
* A game of Scrabble ends when a player runs out of tiles, or when each player takes three straight non-scoring turns ''and at least one player actually has points''. The last clause had to be added because of a strange tournament game where a player accidentally dropped a tile face up in attempting to put tiles on his rack. The opponent noticed that this tile would combine with his own rack to form a word allowing him to reach the edge of the board, and so simply passed. The player who showed the tile, however, wasn't in a hurry to make the first word either, and started by just exchanging some tiles to get a better rack. When he finally did make a play, on the 3rd turn, it was a fake word. The other player still had the opportunity to make the play he was looking for, but opted for something better: challenge the word off the board! As this was the sixth scoreless turn, the game ended immediately, and each player lost points from the value of their tiles. The player who made the challenge was able to see that by doing so, he would automatically win by a score of negative 8 to negative 10.
* The Finnish board game ''[[http://en.wikipedia.org/wiki/Afrikan_t<!-- C3A4hti%C3%A4hti Afrikan tähti]]'' (Star of Africa) had a small flaw in the original rules - the game could become [[UnWinnableByMistakeUnwinnable By Mistake|unwinnable]] for one or more players because of the cost of travelling by sea and the possibility of getting robbed on one of the islands. After 50 years of unwinnable games and HouseRules[[House Rules]], the sea travel was patched to resolve the formerly unwinnable situations by making sea travel free if the player has no money but only 2 spaces at a time. -->
* The [[Battlestar Galactica]] board game has had a few. In the base game, the secrecy rules were essentially a patch for the core mechanic, since the game breaks if players are allowed to openly discuss their card plays. The first expansion included replacements for a particular skill card to fix a degenerate human strategy, and an overlay for certain spaces of the board to fix a degenerate Cylon strategy. It also introduced an execution mechanic, which was patched in the ''next'' expansion so that it couldn't be used as a cheap loyalty check.