Odium: Difference between revisions

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(Import from TV Tropes TVT:Main.Odium 2012-07-01, editor history TVTH:Main.Odium, CC-BY-SA 3.0 Unported license)
 
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Two sequels, ''Gorky Zero: Beyond Honor'' and ''Gorky 2: Aurora Watching'' were released in the Eastern European market. The sequels share a common plot, but are fairly unrelated to the original ''Gorky 17'', being ''[[Metal Gear Solid]]''-style third person stealth shooters focusing on the activities of covert ops specialist Cole Sullivan as he investigates zombie-producing shenanigans being carried out by a rogue scientist and a renegade colonel. ''Gorky 2'' was released as ''Soldier Elite'' for the English-language market, but Cole's name was changed to White Fox.
{{tropelist}}
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=== This game provides examples of: ===
* [[Anticlimax Boss]]: Any of the human bosses, {{spoiler|and Dobrovsky.}}
* [[An Axe to Grind]]
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* [[Bragging Rights Reward]]: The Energy Blaster. You find it literally three battles before the ending, and the first battle has only monsters that are immune to it.
* [[Bullethole Door]]: Featured in the boss Puppet's introductory cinematic. The street appears empty at first, and then the guy [[More Dakka|miniguns]] his way out of a wall.
* [[Cheese -Eating Surrender Monkeys]]: Thiery Trantigne has the annoying tendency to declare how they're all going to die when facing even the scrawniest bunch of enemies.
* [[Contractual Boss Immunity]]: Most bosses are immune to stun attacks like the tranquilizer. However, the final boss ''is not'', rendering the final battle a ridiculously one-sided curbstomp if you realize this.
* [[Crate Expectations]]: Small crates with useful stuff inside.
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* [[Send in The Search Team]]
* [[Set a Mook To Kill A Mook]]: [[Averted]]. Enemies will not attack if their attack would harm an ally (or themselves). This can be exploited for tactic value.
* [[Short -Range Long -Range Weapon]]: A pistol can only fire a square or two further than a thrown knife. A rifle only fires a square or two farther than a pistol. No weapon fires further than eight steps away.
* [[So Long and Thanks For All The Gear]]: Every party member except your starters, sooner or later.
* [[Sprite Polygon Mix]]: Flat backgrounds, polygon characters and monsters.
* [[Stationary Boss]]: Puppet and Messiah.
* [[Talkative Loon]]: {{spoiler|Medusa, once he goes insane and right before he attacks you}}.
* [[Token Non -Human]]: Medusa.
* [[Too Awesome to Use]]: Missile, Lightning Strike, Energy Beam. All of them are similar, in that they deal tons of damage in a big radius, and can only be used once. (It's fun to use the Energy Beam only to find out that the enemy happens to be immune to energy attacks...)
* [[Unique Enemy]]: Hornet and Harvester. Generic in every respect, except that they only show up in one battle each.
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* [[We Cannot Go On Without You]]: Every single character. If anyone at all dies, you lose.
* [[Weaksauce Weakness]]: In the mid-to-late game, any enemy that can be tranquilized is this. It's very easy to surround a target with dudes who stun it and then beat it to death. {{spoiler|It works on the final boss, too.}}
* [[What Happened to The Mouse?]]: You never figure out who those robbers from the docks were, or who left those BT213 notes behind, or what happened to any of the surviving party members post-game.
 
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