Old Save Bonus: Difference between revisions

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Mass update links
(Import from TV Tropes TVT:Main.OldSaveBonus 2012-07-01, editor history TVTH:Main.OldSaveBonus, CC-BY-SA 3.0 Unported license)
 
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Compare to [[New Game Plus]] and [[Another Side Another Story]], which reward you for playing the ''same'' game again after completing it once.
{{examples|Examples:}}
* Unlocking Japanese as an audio option for Theater Mode instead of the default English in ''[[Kingdom Hearts II (Video Game)|Kingdom Hearts II]]: [[No Export for You|Final Mix+]]'' requires having a finished ''[[Kingdom Hearts Chain of Memories (Video Game)|Re: Chain of Memories]]'' save file on the memory card. Notably, ''Final Mix+'' added a few cutscenes not in the original edition of the game, which means that there is no English voiceover available for them. ''This'', in turn, means that these cutscenes ''are essentially muted'' until you get around to finishing the other game. Which, naturally, is [[Guide Dang It|entirely in Japanese]]. At least ''Re: Chain of Memories'' [[Embedded Precursor|comes with]] ''Final Mix +''...
* Though this trope was dead for many years, it's not really all that new on computers: in early installments of ''[[Ultima (Video Game)|Ultima]]'', ''[[The Bards Tale Trilogy|Bards Tale]]'' or ''[[Wizardry (Video Game)|Wizardry]]'', it's possible to import a player from each game in the same series into the next game - although this ended at least a decade before the release of Ultima 9.
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* The somewhat obscure [[Roguelike]] for Windows 3.x, ''[[Castle of the Winds (Video Game)|Castle of the Winds]]'', came in two parts. The Shareware first part allowed you to save your game after beating the [[Big Bad]] of the game, where you could then continue it in the commercial second part exactly as left. This created a bit of a problem for characters created anew in the second part, since it was tuned for an already-leveled and geared character. It got around this by giving new characters some instant levels and gear, although characters brought forward from the first part were typically significantly better off.
* Both ''[[Neverwinter Nights (Video Game)|Neverwinter Nights]]'' games allow you to save your characters and load them into the expansion packs and free content modules so that you can continue their adventures over multiple stories.
* ''[[BaldursBaldur's Gate (Video Game)|Baldurs Gate]] II'' allowed you to import player characters from ''Baldur's Gate''. Though you lost most of your equipment, you could start at a higher level this way if you installed the expansion pack and made it to the (increased) level cap from the first game. In addition, some of your equipment from the last game would turn up in-game. This included the golden pantaloons, and item that could be combined with the silver pantaloons from the second game and the bronze pantalettes from ''Throne of Bhaal'' to make a ''very'' powerful suit of armor and accompanying weapon.
** Similarly, going from ''Baldur's Gate II'' to the ''Throne of Bhaal'' expansion, it was much better to start the expansion by replaying the last battle of the game and going straight through to the expansion as opposed to creating a new character or even importing your character from the last game.
*** Even better, the popular ''Baldur's Gate Tutu'' and ''Baldur's Gate Trilogy'' mods allow you to combine the original Baldur's Gate and it's expansions with Baldur's Gate II and the Throne of Bhaal expansion, forming a single massive game played on the BGII engine. There are even extra bits of cutscene dialogue in order to smoothly transition from one game to the next. As somebody once explained, "Somebody made a mod for BGII; the plot is that of BGI."