Older Than They Think/Video Games: Difference between revisions

m
Mass update links
m (Mass update links)
m (Mass update links)
Line 2:
<!-- %%There are comments for what each category is supposedly for. Please read them. -->
== Consoles ==<!-- Things that happened between consoles, mostly. -->
* Think ''[[Pong]]'' is the first video game ever? Well, our friends at [[That Other Wiki]] [http://en.[wikipedia.org/wiki/First_video_game:First video game|think otherwise]]. Depending on how you define "video game", the answer is different; the first on a digital computer was ''Spacewar!'' in 1961, but a missile simulator using analog circuitry and a cathode ray tube existed in ''1947''.
** Speaking of which, the Atari VCS is NOT the first home game system, that goes to the Magnavox Odyssey.
*** Nor is the Atari VCS (a.k.a. Atari 2600) the first console to use ROM cartridges -- that honor belongs to the Fairchild Channel F. (The "cartridges" used in the original Magnavox Odyssey were basically just a block of jumpers that connected various pins together inside the Odyssey to select a particular game; all the games the Odyssey could ever play were already contained in the main unit. The Odyssey2, which ''did'' use ROM-containing game carts, didn't come out until a couple of years after the VCS.)
Line 40:
** For that matter, games that are now considered "Casual" by their simplicity have been around before many gamers were born. Most Arcade games are by most hardcore gamers' definition "Casual", as are several early games. So apparently, Casual games ruined the market forever, but if one considers the fact that Casual games have been in the market ''longer'' than most "Core games" .. damn, gaming was [[Ruined FOREVER]] before it even hit the arcade!
* Some people have speculated that [[Calling Your Attacks]] comes from the ''[[Street Fighter]]'' video game franchise, the first [[Fighting Game]] to give names to the character's special attacks so players talking about the game could refer to them. However, [[Anime]] has been doing this since at least the early 70s (at least from ''[[Mazinger Z]]'', if not earlier), and it has antecedents in Chinese wuxia novels throughout the twentieth century; ''Street Fighter'' came out in 1987.
** Calling out the name of the attacks was a habit of [http://en.[wikipedia.org/wiki/Wong_Fei_Hung:Wong Fei Hung|Wong Fei-Hong]] a real martial artist who lived in the late 19th and early 20th century (making it [[Older Than Television]]).
*** Calling your attacks has been a standard of Kendo (Men! Do! and Te!) since the training method's creation.
* [[Warcraft 3]] was not the first strategy game to use RPG elements, as many of its fans believe. The concept first appeared in New World Computing's "King's Bounty" in 1990 and featured more prominently in the same company's [[Heroes of Might and Magic]] series, starting in 1995. That's also the source for the concept of W3's heroes.
Line 87:
** In the ''[[X-Play]]'' review for the American release of ''beatmania'', after giving it a poor score, co-host Morgan Webb accused it of being one of many ''[[Guitar Hero]]'' rip-offs.
* Some people feel that ''[[Sim City (Video Game)|Sim City]]'' is a more boring clone of ''[[The Sims]]''. Funny thing is, ''[[Sim City (Video Game)|Sim City]]'' is over 20 years old now, and [[Seinfeld Is Unfunny|pretty much invented the sandbox-simulation genre]].
** Actually, "sandbox-simulation" games also predate [[Sim City (Video Game)|Sim City]] for about 20 years. [http[wikipedia://en.wikipedia.org/wiki/Hamurabi |Hamurabi]] (1969) might be a good classic example. Sims, on the other hand, is somewhat similar to [http://en.[wikipedia.org/wiki/Little_Computer_People:Little Computer People|Little Computer People]] (1985).
*** Hamurabi was a management sim, not a sandbox sim (a sandbox sim is essentially a gamewhere you place all the buildings yourself).
* Remember the trailers for [[Need for Speed]]:Hot Pursuit (2010) placing great emphasis on the moving wings and spoilers? Polyphony Digital did it first with [[Gran Turismo]] 4.
Line 125:
** The ''Vs.'' series, particularly the ''[[Marvel vs. Capcom (Video Game)|Marvel vs. Capcom]]'' titles, is also known for the implementation of Aerial Raves, an air combos that involve launching the opponent into the air and juggling them while midair. However, 1995's ''Suiko Enbu'' (also known as ''Outlaws of the Lost Dynasty'' or ''Dark Legend'') predates them with a similar juggling system that involves spinning knockdowns, groundbounces, and wallbounces (and this was [[Tatsunokovs Capcom (Video Game)|over a]] [[Marvel vs. Capcom 3 (Video Game)|decade]] before they became commonplace in the ''Vs.'' series). Ironically, ''Suiko Enbu'' was developed by Data East, the company infamous for being sued by Capcom over the blatant parallelism between ''[[Fighters History (Video Game)|Fighter's History]]'' and ''SFII''.
* Dimension-shifting in side scrolling shooters: Salamander (1986) came into mind of many gamers, but it's far from the first side scrolling shooter that has dimension-shifting. The idea goes back as far as the arcade game Vanguard (1981).
* [[The Other Wiki]] [http://en.[wikipedia.org/wiki/Quick_time_event:Quick time event|proved]] that [[Quick Time Event]] didn't started with [[Shenmue]] like many gamers think.
* Young'uns these days credit Blizzard with creating the first MMORPG; others just as misguided will correct them and refer to ''[[Ever Quest]]''. ''[[Ultima]] Online'' was the first game specifically referred to as an MMORPG; prior to the naming, they were called graphical Multi-User Dungeons (MUDs), the earliest examples of which date back to the 80s! The first fully graphical multiplayer RPG was AOL's ''Neverwinter Nights'' ([[Similarly Named Works|not]] [[Neverwinter Nights|that one]]) back in 1991, compare to ''Ultima Online'''s 1997 release. Oh, it's great fun to tell stories of games prior to ''[[WoW]]'', where players could kill other, unconsenting players and ''take their possessions as loot'', then be hunted as criminals and banned from towns as ''murderers''! Imagine losing stats permanently when dying, rushing back to your corpse (''after'' someone resurrected you) before someone looted it, compared to zipping right back and popping back up, fully equipped and at half health and mana.
** And as time passes, [[It Gets Worse]]. Many games coming out after [[World of Warcraft]] were derided as "[[WoW]]-clones" for [[Follow the Leader|directly copying the systems and sometimes look]] of [[World of Warcraft]]. There were some real problems with other companies trying to capitalize on the success but failing because they didn't actually understand what made the game great. However, it's now changed that the response to calling something a "[[WoW]]-clone" is "Well, it's an MMO! What else do you expect?" Which ignores the significant variety in games and playstyles that existed before or alongside [[World of Warcraft]] that were also MMORPGs. Raids, quests, progressively more ridiculous equipment, linear storylines, etc. are now seen as the definition of MMOs, even though some of those were in completely unrecognizable forms or nonexistent altogether before [[World of Warcraft]]. [[World of Warcraft]] may have refined a lot of things that needed refining, and ultimately made the genre accessible to a wide audience, but it also left out features that were extremely popular in games before it came out that in their own time were thought of as the definition of MMOs. The MMO genre is less of a genre than a wide variety of ideas that simply require [[Exactly What It Says On the Tin|many players connected together online]].
Line 162:
* The Japanese neologism, "Ansatsuken" (assassination fist), aside from being misinterpreted as the name of [[Ryu and Ken]]'s Ryoga-Ken style (or, as it's sometimes interpreted, [[Shotoclone|Shoto]][[Trope Namer|kan]] or just [[Critical Research Failure|"nameless fighting style"]], is often thought as a term made up by Capcom's writers. In truth, the manga and anime ''[[Fist of the North Star]]'' (which debuted in 1983) used the term years before the first ''[[Street Fighter]]'' game was released in 1987 and its been used in other fictional works in Japan as well (it might be older than ''Hokuto no Ken'' though).
* The ''[[Sonic the Hedgehog]]'' vs. ''[[Dragon Ball (Manga)|Dragon Ball]]'' [[Fan Dumb|argument]] has been going a long time over who invented the idea of seven gems (Chaos Emeralds vs. the Dragon Balls) uniting to create 'a miracle' but in truth neither of them invented it and it is seated in ancient mythology.
** Even worse when you find out that the whole Super Sonic thing was a [[Shout -Out]] to DBZ.
* Gaz sure was witty with that "Don't call me Shirley" line in [[Modern Warfare|Call of Duty 4]]. It was funnier when ''[[Airplane!]]'' did it 25 years earlier.
** There are also people who think Wallcroft's "Nothing takes five minutes!" line in ''Modern Warfare 3'' came directly from the game, rather than being one of the series' many references to ''[[Black Hawk Down]]''.
Line 168:
* At least some people think that the "Trespassers will be shot. Survivors will be shot again" joke originated from one of the ''[[Grand Theft Auto]]'' games. Apparently this is as old as the immigration rush in the US... back in the ''1800s''.
* [http://forum.rpg.net/showthread.php?474157-Witcher-EE-I-feel...-dirty This forum post] suggests that [[The Witcher|Geralt of Rivia]], a character who first appeared in a short story published in 1986, is ''a [[Final Fantasy VII|Sephiroth]] clone''. The thread-starter is a known [[Troll]] so this may have been deliberate.
* Despite what [[Memetic Mutation|the Internet]] seems to think, the line "Hey you, get off [of] my cloud!" did not originate from ''[[Hotel Mario (Video Game)|Hotel Mario]]''. It is the title of a [http://en.[wikipedia.org/wiki/Get_Off_of_My_Cloud:Get Off of My Cloud|Rolling Stones song]] from 1965, before video games as we know them even existed. [[Arson, Murder, and Jaywalking|The line was also delievered by]] [[Captain Planet and The Planeteers|Verminous Skumm]], in the 1980s.
* One of the most quoted lines in ''[[Team Fortress 2 (Video Game)|Meet the Heavy]]'':
{{quote| '''Heavy Weapons Guy''': Some people think they can outsmart me. Maybe. ([[Beat]]) Maybe. [http://www.youtube.com/watch?v=-QM1eTAwOYc&t=0m52s I've yet to meet one that can outsmart bullet.]}}
Line 198:
* You know that [[Title Scream]] in the theme for the [[Mortal Kombat (Film)|movie adaptation]] of ''[[Mortal Kombat]]''? It actually debuted in the commercial for the console ports.
* IGN said many times that the ''[[Backyard Sports]]'' series started around the dawn of the [[PS 2]] (after when the editors think games died). The series actually released its first game in ''1997'', a few years after the release of the [[PS 1]] and long before the [[PS 2]]. (In fact, it was released around the same time as IGN's favorite games.)
* For many years following the release of ''[[The Legend of Zelda: Ocarina of Time (Video Game)|Ocarina of Time]]'', many people thought that ''[[The Legend of Zelda (Franchise)|Zelda]]'' was a new series.
** Many of the features of ''Ocarina of Time'' thought to be original were actually carried over from ''[[The Legend of Zelda a Link To T He Past (Video Game)|The Legend of Zelda a Link To T He Past]]'', including Kakariko Village, Lake Hylia, the Hookshot, Zelda's Lullaby, the Master Sword, [[Magic Music]] and the fact that Ganon was named Ganondorf before he became a monster.
** In ''[[The Legend of Zelda Phantom Hourglass (Video Game)|The Legend of Zelda Phantom Hourglass]]'', the [[Nintendo DS]] microphone can be used to stun Pols Voice and to haggle with shopkeepers. These two things could be done, respectively, in the Famicom Disk System versions of ''[[The Legend of Zelda (Video Game)|The Legend of Zelda]]'' and ''[[Kid Icarus (Video Game)|Kid Icarus]]'', using the microphone built into the Famicom's second controller.