Ominous Walk: Difference between revisions

m
Reverted edits by InternetArchiveBot (talk) to last revision by Gethbot
m (revise quote template spacing)
m (Reverted edits by InternetArchiveBot (talk) to last revision by Gethbot)
Tag: Rollback
 
(2 intermediate revisions by 2 users not shown)
Line 6:
A common characteristic of Westerns and generally used to show who has the upper hand in a gun fight.
 
If this trope is invoked (or worse, [[Unflinching Walk]]) it is very likely you have an [[Implacable Man]] on your hands. Compare to [[The Slow Walk]] and [[Perfect Play AI]], which is a specific variant used for video game [[Boss Battle|Boss Battles]]s.
 
{{examples}}
Line 48:
* ''[[Resident Evil]] 4'': Oddly enough enemies will run at you until they get within a certain distance then they will start ominously walking towards you ''for no reason''.
** However, the [[Boss in Mook Clothing|Regenerators]]/Iron Maidens play this trope totally straight.
** The earlier games in the series have Tyrants ([[Super Soldier|Super Soldiers]]s and [[Implacable Man|Implacable Men]]). They ''love'' to slowly walk toward you while you shoot at them. And then they ''[[Deadly Lunge|sprint]]''.
* ''[[F.E.A.R.|FEAR]]'': Alma just fucking loves this trope. In the first game she [[Up to Eleven|takes this trope to eleven]] as you find yourself in a hallway and Alma comes out of fucking nowhere and invokes this trope while setting the room ON FIRE! And pretty much every other time you see her throughout the series she invokes this trope only towards the end does she start averting it. [[Double Standard Rape (Female on Male)|With very good reason.]]
* ''[[Wet]]'': At the end of the game Rubi uses this trope. [[Up to Eleven|Taken to eleven]] since {{spoiler|Pelham shoots her twice and she deflects both bullets with her sword}}.
* On the first level of ''[[Star Wars: The Force Unleashed|The Force Unleashed]]'', you can't run. To emphasize that you're playing Darth Fricking Vader, you're limited to an [[Ominous Walk]].
* Mannimarco in the ''Mannimarco Revisited'' mod for ''[[The Elder Scrolls]]: [[The Elder Scrolls IV: Oblivion]]''. (In the unmodified game, his introduction is much less dramatic.)
* ''[[Silent Hill 2]]'''s Pyramid Head, unarguably. The laboured walk caused by his huge, metal helmet (and sometimes Great Knife) makes him infinitely scarier, because what does it matter how slow or fast he goes? [[Run or Die|You're dead either way]].
1,034

edits