Ominous Walk: Difference between revisions

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* ''[[Wet]]'': At the end of the game Rubi uses this trope. [[Up to Eleven|Taken to eleven]] since {{spoiler|Pelham shoots her twice and she deflects both bullets with her sword}}.
* On the first level of ''[[Star Wars: The Force Unleashed|The Force Unleashed]]'', you can't run. To emphasize that you're playing Darth Fricking Vader, you're limited to an [[Ominous Walk]].
* Mannimarco in the ''Mannimarco Revisited'' mod for ''[[The Elder Scrolls]]: [[The Elder Scrolls IV: Oblivion]]''. (In the unmodified game, his introduction is much less dramatic.)
* ''[[Silent Hill 2]]'''s Pyramid Head, unarguably. The laboured walk caused by his huge, metal helmet (and sometimes Great Knife) makes him infinitely scarier, because what does it matter how slow or fast he goes? [[Run or Die|You're dead either way]].
* In ''[[World of Tanks]]'', heavy tanks do this when they corner you, at which point, you no longer have any chance of survival. Since you don't have anywhere to run, they'll move slowly to retain accuracy. Heavy [[T Ds]] also like doing this.