One-Hit Kill: Difference between revisions

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* Aside from plain old [[Bottomless Pits]] and lava, ''[[The Smurfs]]'' on the SNES had three: [[Zombie Apocalypse|The local equivalent of zombification]], the rotating [[Bridge Logic|tree bridge]],<ref>If it rotates under you, you're dead before you reach the bottomless pit underneath</ref> and [[Collision Damage]] with [[Final Boss|Gargamel]].
* The LBX/20 [[Short-Range Shotgun|shotgun]] in ''[[Mechwarrior]] Living Legends'' will one-hit-kill any jet fighter in the game if enough of its pellets hit the plane. The [[BFG|Long Tom Artillery Piece]], carried by only one unit in the game, will one-hit-kill anything lighter than 50 tons with a direct hit, and near-misses will kill light mechs and hovercraft. While the LBX is horrendously effective versus other targets, the Long Tom suffers from a ''massive'' minimum range,<ref>unless the artillery tank is parked on a hill, it cannot aim low enough to hit anything within a hundred meters</ref> a painfully slow reload time, a pathetically slow engine, and a total lack of [[Point Defenseless|support weapons]].
* To show how how accurate ''[[Kinnikuman: Muscle Fight]]'' is to the original [[Kinnikuman]] [[Manga]], the developer Matayan included the following one-hit kills
** Prince Kamehame has the 3-count pinfall backdrop. If done correctly, it can KO an opponent instantly. Prince Kamehame even has a special intro with Kinnikuman that lets Prince Kamehame earn an instant victory over Kinnikuman.
** If the Fu-Rin-Ka-Zan is done on Jesse Maivia, it kills him instantly because the Fu-Rin-Ka-Zan was the move that originally finished him off.