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Ontological Inertia acts as a buffer against changes to the cosmic status quo: You cannot (well, not completely) undo something that already exists.
Writer [[Fritz Leiber]] agreed with this trope in his ''Change War'' series of stories involving time travel, and devised the "Law of Reality Conservation" as a way to show how things couldn't just [[Ret
On the other hand, what can happen instead is if you do change something in history that is significant, the time line "fractures", a whole new universe is created at that point, and you and the new event are in a completely different reality with the change you caused. So either you go back to your universe where the change never happened, or you end up going forward to the equivalent time in the new universe with the change that you made propagating from that point. If you don't like the result, you can try to go back and change time again, in which case, guess what, time "fractures" again to compensate for that new incident, and the cycle starts all over again.
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[[Category:Time Travel Tropes]]
[[Category:Ontological Inertia]]
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