OpenTTD: Difference between revisions

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'''''OpenTTD''''' is a [[Space Management Game|business management]] [[Simulation Game|simulation game]] based very heavily on ''[[Transport Tycoon Deluxe]]''.
 
[[File:0.7-desert island opengfx planetmaker 20090712.png|centerthumb|A screenshot of unmodded OpenTTD.]]
 
It was programmed in C by [[Ludvig Strigeus]] starting in 2003, and released the first version in March of 2004 to much surprise (you had to be deep into the community to notice it was being developed, due to the aforementioned "Transport Empire" being years away from completion but considered to be the most likely way to successfully move forward from TTDPatch at the time), eventually undergoing a conversion to C++ from 2007 onwards. After [[The New Twenties|20+ years]] of development, OpenTTD is still going strong, however the "bleeding edge" is the JGRPP fork ([[Fun with Acronyms|Jonathan G. Rennison's Patch Pack]]) that has been outpacing the primary branch in new features since it was first released in mid-August of 2015.