Orbiting Particle Shield: Difference between revisions

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* The ''[[Sonic the Hedgehog]]'' has many examples.
** The recurring enemy Orbinaut/Unidus has [[Spike Balls of Doom]] orbiting around it (some variations can also throw the shield away).
** In ''[[Sonic the Hedgehog 2]]'', the Metropolis Zone boss has this kind of shield--andshield—and every time you get past the shield, one of the particles breaks off and attempts to run into you. A throwback to this specific boss also shows up in ''[[Sonic 3 and Knuckles]]'', Sky Sanctuary Zone.
** In ''[[Sonic the Hedgehog CD]]'', the Tidal Tempest boss is surrounded by a ring of bubbles. They don't hurt you--inyou—in fact, they're the only oxygen source in the underwater boss room--butroom—but they block you from hitting Robotnik all the same.
** In ''[[Sonic 3 and Knuckles]]'', the boss of Ice Cap Zone, Act 1 has a ring of ice block around it--whenit—when it isn't making itself vulnerable by trying to drop the blocks on you.
** The Final Hazard in ''[[Sonic Adventure 2]]'' surrounds itself with fleshy pink energy bubbles that zap you if you touch them. You have to dodge between them to reach its weak point.
* Fourth boss in ''[[Diamond Hollow II]]'' is a [[Blob Monster]] with an orbiting shield which can be shot down. Last two phases have shields which must be shot down with a rocket launcher only.
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