PC vs. Console: Difference between revisions

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** ''[[Minecraft]]'', a once PC exclusive game, was announced by Notch (head developer of the game) that the game would also be released to the Xbox360 with Kinect controls. PC players ''exploded'' with fury at the news, saying that ''Minecraft'' would now be ruined by retarded ''Halo''/''Call of Duty'' fans who would muck up the ''Minecraft'' community with their trollish attitudes and would demand the game to have guns or other things, or were worried that the game would now have even less updates because of how split the development team would be between PC and the Xbox360. This is after Notch has stated that A) a separate team would be working on the console port while he and his team would focus on the PC version, B) a standard controller would be an option to use should Xbox owners opt to not use Kinect controls, and C) updates were still coming regardless.
** The gaming industry outside of the United States and Japan (particularly in Russia, Europe, Australia, China, Korea, and even Canada) is still massively weighted towards the PC, with many commercial titles being released for the platform regularly. Most of the ''advertising'' tends to be for console or [[Multi Platform]] titles due to to the larger potential markets, so now -- as always -- countless major and minor PC titles come and go without appearing on the English-or-Nihongo-speaking radar.
** ''[[Battlefield 3]]'': This has currently been a mixed victory for PC players. On one hand, PC gamers rejoiced when they heard that the PC would be the lead platform, and that the PC version would have 64-player maps, and larger maps than the console versions. On the other hand, backlash occurred when the server browser was stated to be in an Internet browser, rather than in game, and that the consoles would have an in-game browser. The fact that the game is not being sold on [[Steam]] has also been a source of Flame Wars on the Internet as well, along with [https://web.archive.org/web/20160305124400/http://nightmaremode.net/2011/08/ea-origin-drm-big-brother-in-the-making-9870/ privacy concerns] with Origin. The issues with Origin snooping around though can be easily fixed by putting it in a Sandbox environment though. Details on how to do that can be found on the 19th post in [http://www.gamefaqs.com/boards/960869-battlefield-3/60145714 this thread.]
** ''[[Rage (video game)|Rage]]'': PC gamers were upset when it was announced that id Software's latest wouldn't be using the PC as the lead console. [[It Got Worse|Then, when the game came out]], it was found that there were no graphics options on PC (other than resolution and anti-aliasing), that the game engine was optimized for home consoles, and most damningly, that stock AMD and Nvidia graphics cards (which dominate the market) had trouble running the game properly and needed to be optimized/patched.
** ''[[Left 4 Dead 2]]'' already had its share of console version vs. PC version flame wars, but it rose to a new level for the Cold Stream DLC. The DLC was released to the PC players in beta in March 2011 and over time, Valve released ports of the ''[[Left 4 Dead]]'' campaigns for the DLC in beta as well so players could give feedback on what needs to be fixed. 2012 rolls around and Valve announced in their blog that the DLC is in certification process by Microsoft to which the DLC will be released to the PC and Xbox360 after it is done along with last minute bug testing. An entire year had passed since the DLC was released in beta and no word has been shown for a release date (due to Valve Time). The long wait has caused PC gamers to blame Xbox owners for holding the DLC back (due to the certification process) while Xbox players flame PC gamers because they feel the PC version is taking so long to test that it's holding the DLC back. It's basically a flame war over which side gets content the quickest.