POV Cam: Difference between revisions

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{{examples}}
== Advertising ==
* Jim Varney's [[Ernest P. Worrell (Film)|Ernest P Worrell]] commercials in the '80s always had him addressing the camera as his unseen "buddy" Vern.
 
== [[Anime]] and [[Manga]] ==
* ''Mobile Suit [[Gundam Seed]]'' uses it for comedy in an early [[Will They or Won't They?]] scene between Murrue and Mwu, when Murrue, trying to have a serious conversation, asks Mwu for his thoughts; from [http://www.minorvariation.net/GundamSEED/screencaps/myfaceisupHERE.jpg Mwu's perspective] we see his gaze stray down from Murrue's face to her chest.
* ''[[Texhnolyze (Anime)|Texhnolyze]]'' occasionally shows things from Ichise's perspective, down to the HUD he sees because of his recently upgraded eyes.
* An interesting use of this trope was in [[Osamu Tezuka]]'s ''Jumping'', a 6-minute cartoon consisting of a one long POV shot through the eyes of an incredibly-high-jumping creature (whose face and identity are not shown to the viewers). [http://www.youtube.com/watch?v=f-9Cj_9CQMg See for yourself...]
* ''[[Neon Genesis Evangelion]]'' features POV shots occasionally, usually from Shinji's perspective. A scene in ''End of Evangelion'' gives us his POV of Asuka with a [http://chanarchive.org/content/57_tg/2510125/1220637339735.png horrific rage-face] leaning over Shinji while having some sort of mental hate-sex with him.
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== [[Film]] ==
* ''[[Russian Ark]]'' features a single 96 minute take from the perspective of an unnamed narrator walking through Winter Palace in Saint Petersburg, witnessing operas and a grand ball across different time periods.
* ''[[Jaws (Filmfilm)|Jaws]]''. Namely, the POV of Bruce the shark.
* Lampshaded as the central feature of ''[[The Blair Witch Project]]''.
* Used for a few minutes in ''[[Doom (Filmfilm)|Doom]]'' as a homage to the original video game.
* A slight variation of this--the "perspective" of a dead or incapacitated character--is one of director Quentin Tarantino's trademarks and such a scene is present in most of his movies, perhaps most notably ''[[Jackie Brown]]'' and ''[[Pulp Fiction]]''.
* ''[[In Bruges]]'' ends with the camera from Ray's POV {{spoiler|as he is wheeled into an ambulance on a gurney. He may or may not be dying, the ending is ambiguous.}}
* Before making ''[[Citizen Kane (Film)|Citizen Kane]]'', [[Orson Welles]] tried developing a film adaptation of ''[[Heart of Darkness]]'' that would be shot entirely in first person.
* An early example is the 1947 film noir ''Lady in the Lake'', directed by and starring (as [[Philip Marlowe]]) Robert Montgomery. Just so the film's Big Name Star was not totally unseen, he appears in bridging sequences and is seen whenever Marlowe looks into a mirror.
* The first half of another 1947 noir, ''Dark Passage'', is shown from the viewpoint of the main character; after he has plastic surgery so he [[Marquee Alter Ego|looks like Humphrey Bogart]], we see him onscreen.
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* The echolocation of the alien creatures from ''[[Riddick|Pitch Black]]'' is represented by POV shots of "images" made up of tiny pixel-dots that convey textures and surfaces.
* The original ''[[The Fly]]'' may be the [[Trope Codifier]] for how this trope can depict a monster's unusual sensory mode, thanks to its famous shot of the leading lady screaming as seen through multifaceted insect eyes.
* Used in ''[[Kick -Ass]]'' when Hit-Girl has to clear out a darkened room full of thugs with night vision goggles. It was used to add a bit of humor as it was done First-Person-Shooter style, and also an excuse to not overuse several epileptic white flashes.
* The '50s corporate-intrigue drama ''Executive Suite'' opens with a scene from the perspective of the company CEO whose subsequent death by heart attack sets the film's plot in motion.
* The science fiction film ''It Came from Outer Space'' uses the alien's POV for its first few encounters with humans (including a semi-transparent "eye" over the whole screen) to keep from revealing the alien's appearance too early.
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== [[Literature]] ==
* A rare literary example is [[HPH.P. Lovecraft]]'s short story ''The Outsider'', which follows reason #5 to a T, and disguises the narrator's identity from the audience right up to the last sentence.
 
== [[Live-Action TV]] ==
* ''Likely Suspects'', a playful detective show that had a short run on Fox starting in 1992, is based on this trope. The viewer plays the role of a rookie partner to the main character. The perspective frequently shifts from POV to standard cinematography for flashbacks or other scenes where the viewer character isn't present.
* ''[[House (TV series)|House]]'' did this in the episode "Locked In".
* ''[[Peep Show]]'' sticks to this almost exclusively, hopping between characters' perspectives (including those of random passers by).
* The ''[[M*A*S*H (TV)|Mash]]'' episode "Point of View" used this to great effect, with the camera taking the place of a patient in the hospital, allowing the viewer to experience the characters from a different perspective.
* In the ''[[Small Wonder]]'' series finale "The Rip-Off", this was done when Vicki, connected to the hotel TV, showed how the robbery really happened.
* ''[[Saturday Night Live]]'' had a couple of sketches that were shown from a first-person point of view:
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* ''The Plainclothesman'', an early '50s detective show, was shown entirely from the POV of its main character.
* For its second season, the early '50s dramatic anthology series ''Gulf Playhouse'' used this technique for all episodes, and the show was even retitled ''First Person Playhouse'' to reflect this.
* The ''[[Tales Fromfrom the Crypt]]'' episode "You, Murderer" is done from this perspective, with the main character speaking in an impersonated [[Humphrey Bogart]] voice and old footage of Bogart himself digitally inserted into scenes where his reflection is shown in mirrors.
** Another ''Crypt'' episode, "Abra Cadaver", is partially shown from the POV of one of the characters after he dies.
 
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== [[Video Games]] ==
* Technically, every single first-person shooter, by definition. Many also do cut scenes in first person, such as ''[[Half-Life (Video Gameseries)|Half-Life]]'' and ''[[Call of Duty (Video Game)|Call of Duty]]'', often making the hero [[The Faceless]].
* Interesting variant in the original ''[[Unreal Tournament (Video Game)|Unreal Tournament]]''. Typically upon death, the camera goes into third-person to allow the player to watch their character's death animation. If the death was via [[Boom! Headshot!|sniper bullet to the head]] or resulted in [[Ludicrous Gibs]], however, the camera instead continued viewing from the head's point of view as it bounced away from the rest of the body.
 
== [[Web Comics]] ==
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== [[Western Animation]] ==
* ''[[Pinky and The Brain (Animation)|Pinky and The Brain]]'' episode 55 segment 1 "The Pinky P.O.V." was shown entirely from Pinky's perspective, featuring a visible nose, hands and full body reflections. [http://www.youtube.com/watch?v=N1mrGufFMGA Can be seen here].
* The ''[[Arthur (Animationanimation)|Arthur]]'' episode "You Are Arthur" features this technique through the entire episode, where viewers get to watch Arthur run a 3k race through his point of view.
* The third segment of ''[[Family Guy]] [[Fourth Wall Mail Slot|Viewer Mail #2]]'', "Point Of Stew", lets see the world through Stewie's eyes.