Pacifist Run: Difference between revisions

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== [[Fighting Game]] ==
* In ''[[Super Smash Bros]].'', there's actually a bonus ("Switzerland") for clearing a stage without even attempting an attack. Given how many stages have level hazards, this isn't as difficult as it sounds to obtain.
** In the sequel, ''Super Smash Bros. Melee'', this bonus still exists, although it also requires not being attacked as well (complete neutrality). There is however, another bonus, called, "Pacifist", which does not have this extra requirement. Yet another bonus is called "Peaceful Warrior," which lets you attack an enemy but not KO them. And all of these are necessary for [[Hundred -Percent Completion]].
** Easiest way to get Switzerland bonus in Melee: play the Big Blue platformer stage in Adventure Mode without using your third jump.
 
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* Under the rules of the ''[[Doom]]'' speedrunning site [http://doom2.net/~compet-n/index.cgi Compet-n] (adopted by other sites like the [http://www.doomworld.com/sda/doom_sda.htm Doomed Speed Demos Archive],) one of the demo categories is "[http://doom.wikia.com/wiki/UV_pacifist UV pacifist]," where the player must complete a level on the "Ultra-Violence" (Hard) difficulty setting without harming any monsters. (Monster infighting and unintentional [[Tele Frag|telefrags]] are allowed.)
* ''[[Painkiller]]'' has this as one of the card conditions in ''Battle Out of Hell''...sort of: The card condition for the Loony Park level is to finish with no more than 88 kills, meaning that the last section of the level has to be finished with minimal casualties. Fortunately, it's a rail shooter section to boot, so if the player has enough health, there's nothing stopping him from going and fetching another cup of coffee while the rail section plays out.
* In ''[[Perfect Dark]]'', the player has the ability to disarm opponents. Most enemies who get disarmed will give up, but some may pull out another gun, pick up the dropped weapon, or attempt to punch the player, in which case you can simply knock them unconscious with a punch or [[Pistol -Whipping|pistol whip]].
* Despite its reputation for [[Ludicrous Gibs|spectacular violence]], ''[[Soldier of Fortune]]'' allows the player to pull this trope off by [[Blasting It Out of Their Hands|blowing weapons out of the enemies' hands]], rendering them non-threatening.
* Two of ''[[Metro 2033 (Video Game)|Metro 2033]]'''s achievements are awarded for relying on stealth instead of violence: Cross "Frontline" without killing any soldiers (of [[Dirty Communists|either]] [[Those Wacky Nazis|faction]]) to get "Invisible Man", and infiltrate "Black Station" without killing any guards to get "Merciful." Notably, there's ''another'' achievement for doing the exact [[Leave No Survivors|oppposite]] in "Frontline," so you'll have to master both styles of play if you're going for [[One Hundred Percent Completion]]. Avoiding killing human opponents also gives you hidden points, which counts towards the hidden/good ending.
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== [[Platform Game]] ==
* In the original ''[[Prince of Persia]]'', it was possible to get past the guards by careful use of parrying and moving forward. Of course, this meant they were still there if you had to go back the way you came... You still had to slay Jaffar, though he came back in the sequel.
* Beating ''[[Mega Man (Video Game)|Mega Man]] 9'' by only attacking bosses and mid-bosses is actually a bonus needed for [[Hundred -Percent Completion]].
* Some of the challenges in ''[[Contra]] 4'' are pacifism challenges, which strip you of all weapons.
* The First Person [[Le Parkour]] game ''[[Mirrors Edge]]'' gives you an unlockable achievement, "Test of Faith", if you finish the game without killing anyone with a firearm. Funnily enough, the achievement is only for not shooting anyone... you can throw as many cops off 100-story buildings as you like and still be considered Le Buddha.
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== [[Survival Horror]] ==
* The remake of ''[[Resident Evil]]'' for the [[Game Cube]] has what is called "One Dangerous Zombie" mode, wherein a zombie completely strapped with explosives constantly follows you around through the game. Attack him even passively, and you get a game over. For the series proper, you obviously need to kill bosses in the main plotlines, but for standard [[Mook|Mooks]] and some of the minigames, you're totally free to try this challenge out.
** The bitch is that "One Dangerous Zombie" isn't a selectable mode; it's automatically foisted on you during a [[New Game Plus+]] whether you like it or not. The good news, as it were, is that said zombie disappears once you leave the mansion and go to the guardhouse.
 
== [[Third-Person Shooter]] ==
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[[Category:Videogame Culture]]
[[Category:Pacifist Run]]
[[Category:Trope]]