Parasite Eve (video game): Difference between revisions

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(Import from TV Tropes TVT:VideoGame.ParasiteEve 2012-07-01, editor history TVTH:VideoGame.ParasiteEve, CC-BY-SA 3.0 Unported license)
 
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The game has two sequels, ''[[Parasite Eve 2 (Video Game)|Parasite Eve 2]]'' and ''[[The 3rd Birthday (Video Game)|The 3rd Birthday]]''. The series is also available on the [[Playstation Network]]. There is also a [[Parasite Eve (Video Game)/1998/Drinking Game|Drinking Game]] available for this game.
 
{{tropelist}}
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=== This game provides examples of: ===
 
* [[Absurdly Spacious Sewer]]: Not just that but it's only ever a few inches deep. Even more grating since the games take place in New York City.
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* [[Continuity Nod]]: Aya's mother's name is Mariko, the same as the girl who received Kiyomi's kidney in [[Parasite Eve (Literature)|the novel]].
* [[Cursed With Awesome]]: Aya's mitochrondrial powers seem to be lacking the villainous insanity and [[Body Horror]] that other people in this series go through--she received the "special" mitochondria when she was still a child, and unlike Melissa, Aya's mitochondria evolved to the point where they are symbiotic with her body and work with her instead of taking outright control. However, they also keep her body younger than she really is, since a youthful host is advantageous.
{{quote| '''Aya''': I saw a movie once [[Highlander (Film)|about a man from medieval times who was still young in the present day]]... [[Who Wants to Live Forever?|I don't want that]]... [[I Just Want to Be Normal|I just want one, normal life]]...}}
* [[Death By Racism]]: Maeda's introduction sees him accosted by a racist-sounding cop for his difficulty with English. Said cop gets his cells lit on fire five seconds after telling him to "go back to [his] own country."
* [[Depleted Phlebotinum Shells]]: See [[Eleventh Hour Superpower]].
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* [[Homage]]: A possible one-- the dog transformation sequence holds some similarities to the infamous "kennel scene" in [[John Carpenter]]'s ''[[The Thing (Film)|The Thing]]''.
* [[I Just Want to Be Normal]]: Aya's stock flavor of angst, coupled with [[I Am a Monster]] when Aya freaks out about becoming Eve in the first game and saying how her powers can scare people in the second game.
* [[Infinity Plus One+1 Sword]]: The Super Tool Kit can be used to construct one.
* [[Interface Screw]]: Result of the Confusion status ailment, which makes Aya move in random directions.
** Subverted if you know how, in that it gets you ass backwards; you move the opposite direction from where you point the controller. This is still a vast improvement over the spinning uselessness experienced by the enemies ''Aya'' Confuses..
* [[Inventory Management Puzzle]]: Limit 50 items on Aya's person at any given time, from the gun and armor she's currently wearing to individual trading cards to bits of junk found on the ground to Maeda's damnable trinkets. Wayne only has external storage space for 128 items apiece (equipment and non-equipment), which gets somewhat frustrating when half the weapons and armors are one-time pickups from the Chrysler Building.
* [[ItsIt's Up to You]]: Justified. As Aya is the only person unaffected by Eve's aura (which causes everybody else to burst into flame), the military gives her the task of {{spoiler|[[Nuke 'Em|personally delivering a tactical nuclear warhead]] to Liberty Island, where Eve is giving birth.}} This doesn't stop them from sending a [[Redshirt Army|squadron of helicopter gunships]] to [[Taking the Bullet|Take The Bullet]] from the random combustions that await as Aya closes the gap toward her destination, though.
* [[ItsIt's All Upstairs From Here]]: The Chrysler Building.
* [[Jerkass]]: Dr. Hans Klamp is a total snob to Aya and Daniel in the beginning of the game and dodges their questions while acting all high and mighty. Even when Daniel later on finds his ex-wife and son's name on Klamp's computer and threatens to kick his ass, Klamp coldly tells him and Aya to leave. He has his reasons; {{spoiler|he's actually helping Eve give birth to the Ultimate Being, which becomes the final boss of the game.}}
* [[Little Black Dress]]
* [[Living Bodysuit]]: Mellisa Pierce.
* [[Load -Bearing Boss]]: So you've {{spoiler|finally shot the Ultimate Being to death with half a magazine of Maeda's special bullets...}} But wait! {{spoiler|Not only is it still alive, but now A) you're in standard navigation mode, B) you have to escape the ship because it has a [[Touch of Death]], and C) it automatically kills you if you forget to overload the boiler on your way out}}.
* [[Metal Slime]]: The Chrysler Building's squirrels. Cute? Maybe, by NMC standards. Valuable? Definitely, dropping a Medicine 4 or Revive most every time. Annoying? Hell yes, as you have to kill them before they either escape or hit you with a nigh-unavoidable machine spray laser that causes [[Interface Screw|Confusion]], ''then'' escape.
* [[More Dakka]]: Machine Guns in the original game usually had attachments that let this be effective on all your firearm types.
* [[New Game Plus]]: Finish the game and you can unlock the "New Game Ex".
* [[Nuke 'Em]]: The government resorts to this.
* [[One -Woman Wail]]: Eve's theme.
* [[Psychic Powers]]: Sort of. The "awakened" mitochondria in Aya's body allow her access to Parasite Energy, and when invoked she can heal herself, create a protective barrier, and cure status ailments. Her more potent abilities are a concentrated energy ray and a berserker rage that allows her to attack all enemies onscreen multiple times. In the sequel, she loses most of her original powers, and they're replaced by different ones.
* [[Pixel Hunt]]: Annoying in the first game where most good weapons and items are not in a box and have to be found by mashing X at random pieces of scenery, particularly in Soho. Made more aggravating by the fact that on a real PSX, the low resolution of TVs makes this worse. PS1 emulators can heighten the contrast and increase the resolution to the point of making this much less severe.
* [[Rare Guns]]: Though [[AKA 47|never referred to with a manufacturer's name]], all the basic model numbers are accurate to real-life firearms (the textures considerably less so, at least until PE2), and a keen eye turned to PE1's roster can spot everything from the trusty Colt M1911A1 to the (normally disposable) AT4 rocket launcher to the [[Infinity Plus One+1 Sword|Desert Eagle.]]
* [[Rodents of Unusual Size]]: If you could stomach calling one of the more common enemies a rodent anymore.
* [[Save Point]]: Aya uses telephones to contact NYPD/MIST headquarters to save her progress.