Pardus: Difference between revisions

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You can find it at [http://pardus.at pardus.at].
 
{{tropelist}}
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=== This game provides examples of: ===
* [[Abnormal Ammo]]: Organic weapons mountable on ships.
* [[Allegedly Free Game]]: Although more free than most. Paying gets you the option to go to a cluster exclusively for premium users, grab (at high risk and cost of in-game currency as well as a certain commodity) special weapons that actually aren't that special, stronger armor that fades after a while, and unique enemies, as well as a more interesting experience during faction war. It's quite possible to match anybody in the game without paying a dime.
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* [[Authority Equals Asskicking]]: While not always true, most of the really respected characters have at least fought in a war at some point.
** Also, as you go up in rank, you get access to cooler equipment, bigger guns, and significantly better ships.
* [[Back -to -Back Badasses]]: You are a high-skilled pilot and your ship only has one single crew slot. Who do you put there? The baddest legendary crew member you can find.
* [[Badass Crew]]: Legendary crew members, although sadly only one of them can be on a ship at any given time. You can however complete the ensemble by having the rest of your battleship's crew as level 5 standard crew in addition to having high skills yourself.
* [[Badass Normal]]: Very rarely a previously unknown pilot will rise to prominence following the destruction of a mass slew of enemy starbases by his or her hand, earning a mass amount of points for his or her faction during a war and possibly earning conquests. Not knowing who it is, their enemies may one day ambush this person, and find to their shock that the pilot is a low-ranking newbie in a Babel that they just vaporized in two rounds. Now just wait for this guy to get a real ship and some skills...
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* [[Deflector Shields]]: Optional, highly recommended if you can fit it. The Union has many different types.
* [[Diminishing Returns for Balance]]: Drugs and stim chips grant less extra AP the more you use in succession, with the diminishing returns regenerating by one level every hour.
* [[Elemental Rock -Paper -Scissors]]: The majority of weapons and the easiest to obtain armours are all Conventional type, which is normal against itself but slightly weak against both Organic and Electromagnetic weapons/armour, which are in turn both resistant to themselves and weak against each other. [[Allegedly Free Game|Premium]] players can purchase weapons and armour of the [[Infinity Plus One+1 Element|Pardus element]], but this is not as severe a case of [[Bribing Your Way to Victory]] as most setups like this, because the Pardus weapons have sub-par base stats and [[Breakable Weapons|degrade]] fast, the Pardus armours eventually revert to a normal armour type, and both require payment in an extremely expensive (in in-game money) commodity to obtain.
* [[The Empire]]: The faction of the same name. Once the big rival of the Federation, due to roleplaying differences and backstory, even today there is still some animosity between the two groups. Notable as on one server (Orion), the Empire has NEVER officially lost a faction war, particularly so when you realize that of the seven completed and scored wars, the Empire [[Badass|fought in six of them]].
* [[Escape Pod]]: You can buy and install one on your ship so you have less of a penalty if your ship is destroyed.
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* [[High Speed Missile Dodge]]: The bigger and faster your engine, the higher your skills and the smaller your ship, the easier it is to dodge weapons fire, including missiles.
* [[Immortality]]: Type IV. Every player gets cloned and resurrected back at their homeworld if they are killed, though getting killed is pretty hard: Escape Pods have a 100% success rate, but are single use and weight 5t. Therefore a pilot only gets killed if they forget (or decide not) to equip a new one.
* [[Infinity Plus One+1 Sword]]: Averted HARD. There is no universally best set of equipment. At least, not in a general sense. There are nearly 'best' setups for a given role, but even those are highly debated by the players as to one being better than another.
* [[Insane Troll Logic]]: ''The Devs''
** '''Baldur''': We can say with 100% certainty that we never can say anything with 100% certainty.
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* [[Multiple Life Bars]]: Three layers, from first to last to take damage:
** [[Deflector Shields|Shields]]: Only available if you purchase a shield generator, which takes up some of your ship's cargo space. As such, they're rarely seen on trading ships. They are the only layer that does not have a value specific to each ship; rather, each shield generator has a different maximum health capacity. They cannot be repaired normally, but they [[Regenerating Shield Static Health|regenerate a bit every 6 minutes]] and can be recharged at an Energy Well building. The Union has access to better ones with higher capacity and faster recharge rate, but even these don't count for much.
** Armour: Only available if you purchase armour, which doesn't take up any cargo space. It makes up the bulk of a ship's hit points, and is subject to [[Elemental Rock -Paper -Scissors]]. Its value is based on the innate armour value of each ship, subject to a multipiler (x1 through x5, with x6 in the weakest and [[Infinity Plus One+1 Element|strongest]] elements available to the Union) based on the grade of the armour item. Higher-grade armour still shows up with the same armour value, but divides incoming damage by the correct ratio (e.g. a shot that deals 60 damage would remove 12 points from x5 armour).
** Hull: Without either of the above items, this is your ship's only life bar. Like the shield, it doesn't count for much, but traders and capital ships tend to have higher values for it than fighter ships. Wormhole damage, including explosives detonated due to wormhole damage, [[Armor -Piercing Attack|will always damage hull directly, regardless of armour or shields]], which matters because this is the bar that causes [[Critical Existence Failure]] when it hits 0.
* [[News Travels Fast]]: When something big happens, often at the hands of another player, forum threads tend to pop up like weeds. When almost anything that could possibly be considered big happens, the automated news system generates a message about it.
** This is [[Lampshade Hanging|lampshaded]] when a player dies in a wormhole accident; the resulting explosion is described as visible from light-years away.
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* [[Nintendo Hard]]: Killing a Lucidi Mothership with any ship but a War Nova, which is the only ship that has enough armor to consistently survive its Ultimate Redeemer missile. Scorpions and Doomstars can take ''one'' missile with ample preparation. The Empire has no ship capable of surviving a hit from this missile under any known circumstances.
** Before players developed incredibly high skills, Preywinders and Glowprawns were also arguably this.
* [[Non -Mammal Mammaries]]: The Keldon and Rashkir species have breasts due to the main artist and a game developer's [http://forum.pardus.at/index.php?showtopic=38270&view=findpost&p=765027 obsession](need to be logged in) with them.
* [[Noodle Incident]]: Don't mention broccoli in the Union. Mentioning it in the Empire will get a rousing round of laughter from the old crew, but they [[Don't Explain the Joke]].
* [[One -Hit Kill]]: Happens sometimes to low class [[NPC|NPCs]] or newbie pilots who think they can attack high-skilled Doomstars for just one round and get away with it. The Lucidi Mothership also generally kills nearly any ship regardless of the pilot's skills with just a single hit of its missile.
** Recently made scarily true in [[Pv P]] between high-skilled pilots when engaging each other on Offensive Combat. A King Kraak missile appears to be able to one hit kill some faction battleships if it hits and scores a critical hit in these circumstances, though very high weaponry skill is assumed to be a necessity.
* [[Organ Theft]]: There are four illegal commodities (Human intestines, Ska'ari limbs, Keldon brains, and Rashkir bones) that can be traded in the Dark Corner sections of Black Markets.
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[[Category:Web Games]]
[[Category:Pardus]]
[[Category:Trope]]