Patapon: Difference between revisions

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* [[Impossible Item Drop]] - While the kaching, the currency may be justified as it is sort of representation of life force, things like enemies dropping potions and rocks may be not.
** The Patapon 3 website justified it on the Bonedeth's part by stating that they bring these potions to battle on purpose,[[Too Dumb to Live|they just forget to drink them.]]
*** ... as this [http://adri-chan2.deviantart.com/gallery/?offset=24#/d37pkh6 strip]{{Dead link}} points up.
* [[In a Single Bound]] - Several characters through the series. Dark Heroes are, again, the main offenders. Curiously, no Patapon character is seen doing this, just enemy characters.
* [[Inexplicable Treasure Chests]] - For some strange reason, the enemies and sometimes other things carry treasure chests with them in ''Patapon 3''.
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* [[Telephone Polearm]] - One of the weapons that can be carried in ''Patapon 3'' is a club 4 times longer than uberhero's height.
* [[That One Level]] - The Evilmass of Adamance in Patapon 3. It doesn't help that a certain guillotine gives players a [[Guide Dang It]] moment or even glitch out on you unexpectedly.
* [[The Wiki Rule]] - [https://web.archive.org/web/20180708123027/http://patapon.wikia.com/wiki/Patapedia\] Call it Patapedia.
* [[This Cannot Be!]] - "Impossible...Bababaan is weakening...it can't be...it...I can't let it happen".
* [[Timed Mission]] - The obstacle course training levels in Patapon 2 and 3 have you try to reach the end before the timer runs out. Reaching it is, in fact, the only way to obtain the pause song in Patapon 3.
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{{reflist}}
[[Category:Play StationPlayStation Portable]]
[[Category:Real Time Strategy]]
[[Category:Rhythm Game]]