Patchwork Map: Difference between revisions

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** Not as obvious, though, as of the 1.8 update. Biomes are much, much bigger now, so it's not as stark. Still, you can see a desert that shares close boundaries with a very large, temperate forest and ocean.
* ''[[Ys]]'' is a frequent offender. ''Ys V'' has [[Shifting Sand Land]], [[Jungle Japes]], [[The Lost Woods]], [[Bubblegloop Swamp]], and [[Green Hill Zone]](across a [[Broken Bridge]] from the desert, no less) all in the same vicinity. In ''Ys VI'', Quatera Island is mostly forested while the adjacent Canaan is mainly grassland, and the latter has barren rocky mountains a stone's throw away from the meadows. ''Ys II'' has a [[Slippy-Slidey Ice World]] and [[Lethal Lava Land]] directly connected to each other.
* ''[[Wonder Boy III: Monster Lair]]'', which has [[Direct Continuous Levels]] in parts, goes from [[Slippy-Slidey Ice World]] to [[Shifting Sand Land]] to [[Green Hill Zone]] to [[Palmtree Panic]] and back to [[Slippy-Slidey Ice World]] in the second half of the game. ''[[Wonder Boy III the Dragons Trap|The Dragon's Trap]]'' is also somewhat guilty.
* The lower areas of Paradise City in ''[[Burnout]] Paradise'' are tropical and resemble Florida, then there's the geologically implausible California-style mountains with a parody of the Hollywood sign, and temperate forests/vegetation.
* ''[[Halo 3]]'' not only has jungle with [[Misplaced Vegetation]] and savanna right next to each other, but Mt. Kilimanjaro is way too close to the Tsavo/Mombasa area. And let's not talk about the rings themselves.