Pet Interface: Difference between revisions

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Sort of a low key [[Exposition Fairy]] crossed with [[Nintendogs]].
 
Of course, since writers have known for decades that [[Death Byby Newbery Medal|killing the main character's adorable pet]] is the [[Player Punch|cheapest and easiest way to get to an audience emotionally]], you might want to read a FAQ and spoil yourself before you get attached to any of these. This can of course lead to [[So Long and Thanks For All Thethe Gear]] if you've leveled up the pet.
 
{{examples}}
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* ''[[Guild Wars]]'', likewise, allows player characters to train pets using the Ranger class' Charm Animal Skill (which any character can gain access to by switching their secondary profession to Ranger). Actually having the pet show up requires Charm Animal to be equipped, and other skills do things like healing, buffing, and reviving it. A character's pet can be named and if charmed below level 20 will level up and gain different, mutually exclusive traits as it levels (for example, pets that took dramatically more damage than they dished out will gain a permanent bonus to hit points at the expense of attack damage). Characters can unload a pet on an NPC "trainer," at which point the pet is [[Lost Forever]], but opens up the slot for a new pet. Pets will hide in Hammerspace when in towns or when Charm Animal is not equipped.
* ''[[Wizard 101]]'' has pets that are raised to compete with other players in races and provide the occasional stat boost or spell. There are over a hundred different pets that can be obtained from various ways ranging from boss drops, quest rewards, to free with the purchase of a gaming card.
* ''[[Star WarstheWars: The Old Republic]]'' has this as one of it's many unique features in that your "pets" are fully fleshed out companions with unique combat roles and reactions to certain situations. They can even be sent on missions or given crafting orders to keep them busy while you're out on, say, Tatooine killing sand people. Just make sure you leave one with you to help in combat, because the game's balanced in a way that makes solo combat without a companion somewhere between diffcult and impossible.
 
== [[Platform Game]] ==
* Tricky the "Triceratops" from ''[[Star Fox Adventures (Video Game)|Star Fox Adventures]]''.
* The ENTIRE ''[[Spyro the Dragon]]'' series. Sparx the Dragonfly is your health meter (Gold -> Blue -> Green -> Gone, later updated to include an additional level of health, either a glowing gold or a warning red), and in later games can bust nearby gem cases, collect nearby gems, and even has his own levels.
 
== [[Puzzle Game]] ==
* In the ''[[Professor Layton]]'' games, you're given a pet that will point out hint coins for you and unlock a set of bonus puzzles once you've completed its particular minigame. In ''[[Professor Layton and Thethe Curious Village|Curious Village]]'', it was a robot dog you had to assemble; in ''[[Professor Layton and Thethe Diabolical Box|Diabolical Box]]'', it was a hamster you had to exercise; in ''[[Professor Layton and Thethe Unwound Future|Unwound Future]]'', it was a parrot you helped make deliveries (this was changed from the Japanese version, where you taught the parrot different words instead). The fish you get in ''[[Professor Layton and Thethe Last Specter|Last Specter]]'' still comes with a minigame, but it will find hint coins for you even before you complete it.
 
== [[Role Playing Game]] ==
* The dog from ''[[Fable II (Video Game)|Fable II]]'', who {{spoiler|suffers a [[Plotline Death]] at the hands of the main villain (in a literal case of [[Shoot the Dog]]). Your dog is then [[Lost Forever]] unless you pick the ending where he is revived.}}
** Which is similar to the Animal system in the ''[[Black and White]]'' games.
** Not quite {{spoiler|[[Lost Forever]] any more. With the Knothole Island DLC, the player may resurrect his dog at a special shrine, though it requires a human sacrifice.}}
* The "dog after me own heart" in ''[[The Bards Tale]]''.
** The game plays with parts of the trope: {{spoiler|suffers a [[Plotline Death]] but is revived as a ghostly skeletal dog.}}
* Nall mostly provides snark in ''[[Lunar: theThe Silver Star|Lunar: Silver Star Story]]'', but he's also the menu cursor and your [[Bag of Sharing]].
* Baby from the [[Play Station]] RPG ''[[Guardians Crusade|Guardian's Crusade]]'', which revolves around this trope.
* The transforming dog in ''[[Secret of Evermore]]''.
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** Which is based on the "Animals" ability from ''[[Final Fantasy V]]'', where a character could summon random animals to attack enemies, heal you, block attacks, etc.
*** Shadow's dog would occasionally enter battle for a free attack in ''[[Final Fantasy VI]]''.
* The Mabari war hound in ''[[Dragon Age]]'' (later named "Barkspawn" in DLC). Another Mabari shows up in ''[[Dragon Age II (Video Game)|Dragon Age II]],'' though more as a [[Shout -Out]] to the first game (it's treated as a summoned creature, while the original dog was a full companion character).
* In ''[[Skies of Arcadia (Video Game)|Skies of Arcadia]]'', Fina has Cupil, a living weapon of sorts which acts as her pet and her only childhood friend.
* ''[[Torchlight (Video Game)|Torchlight]]'' combines this with ''[[Bag of Holding]]''; your pet acts as a secondary inventory as well as a combat helper, and can even go back to town to sell your excess loot for you. Somewhat unnecessary given how common town portal scrolls are, and you get a much lower sale price for your spoils, but nice for those times when you just can't be distracted.
* ''[[Nethack]]'' - While not an integrated system, a surprising amount of [[Nethack]]'s gameplay can be usefully applied to pets -- or rather, tame monsters (which can include humanoids).
** Cats, dogs, and horses can be tamed with appropriate food. Magical means permit other monster types to be tamed.
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== [[Stealth Based Game]] ==
* ''[[Metal Gear Solid 4 Guns of the Patriots]]'' provides the tiny, cute, adorably flaily Metal Gear Mk. II (and III). You can use it to do reconnaissance, fetch ammo for you, and extend a prod from it to electrocute [[Mooks]]. Find a dog that can do that.
 
== [[Survival Horror]] ==
* Brown from ''[[Rule of Rose]]''.
* Hewie from ''[[Haunting Ground (Video Game)|Haunting Ground]]''.
 
== [[Wide Open Sandbox]] ==
* The dolphins in the ''[[Endless Ocean]]'' system.
* The adorable Jeanne from ''[[No More Heroes]]''. She gets fat in [[No More Heroes 2: Desperate Struggle|the second one]], and if you get her to a low enough weight, Travis gets inspired and gains a new move
 
{{reflist}}