Philips CD-i: Difference between revisions

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{{tropeUseful Notes}}
[[File:Philips CD-i-2.jpg|frame]]
 
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Since the system was barely aimed at traditional gamers, the library mostly consists of educational titles, adaptations of board games such as ''Clue'' or ''Axis vs Allies'' and electronic encyclopedias. Philips tried to capitalize on its game-playing capabilities after lackluster sales, but the arrival of [[Sony Playstation|more]] [[Sega Saturn|powerful]] [[Nintendo 64|systems]] rendered that tentative irrelevant. The format did find some success as a kiosk application and remained in production up until 1998 – whereas game-focused multimedia systems such as the [[3DO Interactive Multiplayer|3DO]] were eventually made obsolete by more powerful dedicated game consoles, the CD-i was the only one to cover the electronic self-help niche.
 
[[File:Sony IVO.png|thumb|A portable Sony CDI]]
 
Like the aforementioned 3DO, the CD-i was conceived as a standard and thus several manufacturers produced their own versions, like [[Magnavox Odyssey]] and Sony.
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== Games ==
 
 
* ''[[The 7th Guest]]''
* ''The Apprentice''
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