Place of Protection: Difference between revisions

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== [[Film]] ==
* Any 'sacred ground' in the ''[[Highlander (Franchise)|Highlander]]'' 'verse might fit, though it is unclear whether it's an actual place of protection or they won't fight there because of their rules.
** The series seems to imply that it's only a rule.
* ''[[Warlock (Filmfilm)|Warlock]]'' (1989). The title [[Big Bad]] is a Satanic creature who can't set foot on holy ground.
* In ''Tribulation'' from the [[Apocalypse (Film)|Apocalypse]] film series, Tom Canboro is being chased through a hospital by a One Nation Earth agent who uses his mind powers to close all doors in the hallway so his prey cannot escape — all except for one room that Tom enters, which turns out to be a chapel which provides for him a means of escape.
 
== [[Literature]] ==
* [[JRRJ. TolkienR. (Creator)R. Tolkien|Tolkien]] has a few examples:
** The Girdle of Melian in ''[[The Silmarillion]]''.
** Rivendell and Lothlorien in ''[[The Lord of the Rings]]'' {{spoiler|because each is secretly protected by one of the Three Rings, though you wouldn't know it from the film version...}}
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** Homes also get a sort of this.
* The city of Petra in the [[Left Behind]] books is a safe haven for Israelis and believers, due to God's protection over the city from Global Community forces.
* The Wizard Tower and many so-caled Safe Chambers in ''[[Septimus Heap (Literature)|Septimus Heap]]'' serve this purpose in ''Darke''.
 
== Live-Action TV ==
* One episode of ''[[Doctor Who (TV)|Doctor Who]]'' sees the gang take refuge in a church...magically shielded not by any holy powers, but simply because the monsters of the day were agents of time. Older things have more history and thus take more time for the creatures to penetrate, and the centuries-old church was the oldest thing around.
 
== [[Tabletop RPG]] ==