PlayStation 3: Difference between revisions

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{{quote|''"If only there was a game console that was also a Blu-ray player."''|'''[[Kevin Butler]]'''}}
The third generation of [[Sony]]'s PlayStation console. Riding high on the wild success of the PlayStation 2 console line, the PlayStation 3 was to be a juggernaut, and indeed it was a performance beast, a marvel of technology and engineering. The PlayStation 3 at the end of its life would have titles by skilled developers that seemed similar in graphical quality to early titles released for the [[PlayStation 4]] and [[Xbox One]]. Even in [[The New Twenties]], many gamers keep their console around to run cult classic exclusives. So surely such an incredible system rocketed past even the heights of the PlayStation 2, right? Not quite. All that strength and power was also prove to be a weakness.
The third generation of [[Sony]]'s PlayStation console, the PlayStation 3 tried to do with Blu-ray what [[PlayStation 2]] did with the original DVD format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other. The recession a couple years after the PS3 launched slowed down the sales of HDTVs, which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having TVs with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save SACD and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped from the same iteration which finally gave up [[PlayStation 2]] backwards compatibility.<ref>Ironically, this inability was due to the copy protection measures placed in by Sony for the PlayStation 2. The PS2 has a built-in bypass for the copy protection on the discs, while the PS3 does not.</ref> As HDTV has since gotten cheaper and caught on, this problem has somewhat healed, but not completely. The opportunity for PS3 to ride the wave of HD enthusiasm from launch has been [[Lost Forever]].
 
==$599==
With great power comes great cost, and the PlayStation 3 was costly at $599 USD, imprinted in many gamers minds due to a [[Memetic Mutation|Memetic]] [[E3]]. Customers got a lot of value for that, a console, a blu-ray player, and even a basic computer before Linux support was removed. However the [[Xbox 360]] and especially the [[Wii]] were far cheaper, and customers noticed, especially when a recession hit early in the life of the system. Sony didn’t stand idly, and they quickly reduced costs of systems to make it more affordable, but not before many gamers locked in their next gen console choices.
 
==Format Wars==
The third generation of [[Sony]]'s PlayStation console, the PlayStation 3 tried to do with Blu-ray what [[PlayStation 2]] did with the original DVD format. They succeeded, but it took a significantly longer period of time. Sony knocked HD-DVD out as a competitor<ref>Which [[Microsoft]] tried to promote with an accessory for rival [[Xbox 360]], but it was far less effective as a promotion due to being an optional add on rather than integral to the system.</ref>, but primarily did so by rallying market support towards Blu-ray rather than offering any real innovation one way or the other. The recession a couple years after the PS3 launched slowed down the sales of HDTVs, which meant the synergy needed for Blu-ray to take off was hurt (regular DVD didn't need anything other than people having TVs with audio/video plugs, or adapters if they didn't). It also represented a last desperate attempt by Sony to save SACD and the first couple of generations were compatible. This failed utterly and the feature was quietly dropped from the same iteration which finally gave up [[PlayStation 2]] backwards compatibility.<ref>Ironically, this inability was due to the copy protection measures placed in by Sony for the PlayStation 2. The PS2 has a built-in bypass for the copy protection on the discs, while the PS3 does not.</ref> As HDTV has since gotten cheaper and caught on near the end of the system life, this problem has somewhat healed, but not completely. The opportunity for PS3 to ride the wave of HD enthusiasm from launch has been [[Lost Forever]].
 
==The Household Supercomputer==
But the PS3 itself had bigger problems. The system was built with the dream of being an affordable supercomputer. Unfortunately, supercomputers are judged more by their relative processing power compared to computers of the age than by design and affordability. Even though the [[CPU|Cell Processor]] has a lot of speed, making an actual supercomputer from the system's parts requires linking several together. While several groups have done this, the need for multiple console units does defeat the notion of an "affordable" supercomputer.
 
But by going with this design, in addition to the Blu-Ray drive, the system cost a lot more to make than previous PlayStation systems. TheAs mentioned earlier, the system launched at $500 US for the low-end model and [[Memetic Mutation|FIVE-HUNDRED AND NINETY-NINE US DOLLARS]]<ref>''$600''</ref> for the high end. Not only did this make the system one of the most expensive ever (in Europe and Australia it was on the level of the [[3DO Interactive Multiplayer]], CDi[[CD-i]], and the [[Neo Geo]]) but the systems were being sold ''at a loss'' <ref>(at least in North America and Japan; the European and Australian releases were so horribly overpriced {at release it cost about $899 in Europe and '''$1,199''' in Australia} that Sony actually cleared a small profit from sales in those regions; while Australia is normally horribly overpriced on everything else, even as their dollar surpassed USD they still pay $80+ on games that the US pays $60 or less for; even when they were averaging around .7-.8, things were still atrociously overpriced and retailers figured they were used to it)</ref>, and required the sale of five games per console before Sony broke even on the console ''itself''. The plan was to make with this in terms of software and Blu-ray sales (at least Sony Pictures movies, partly why they were so aggressive in getting rid of HD-DVD), but Blu-ray sales are slower than they thought, and game sales, while decent, used to be below those of [[Xbox 360]] games, although this is not necessarily the case anymore.
 
The PS3's programming was notoriously difficult to learn at first, which meant more time, effort, and money spent on game development, and the 360 had a year start. Thus, early on, developers faced the problem of either accepting a lower profit margin for a given game or selling it at a higher price. Since the games, except for JRPGs, generally sold less (with some exceptions), but cost a lot either way (companies have stated HD games cost around two to three times as much as a [[Wii]] game), [[Multi Platform]] releases started becoming even more common than in any generation before. As developers have gotten the hang of this, the problem has been marginalized, resulting in more software releases as of late, both [[Multi Platform]] and exclusive.
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While it's not so bad now, early on these factors severely hurt the PS3 as it was and came in addition to an already bad PR problem caused by Sony's pre-launch marketing. Sony came across as arrogant, with Ken Kutaragi (the creator of the PlayStation) making statements such as the system would sell 5,000,000 even without games, and that he wanted people to want the PS3 enough to work harder to earn it (forgetting that the [[Crack is Cheaper]] notion was mainly with [[Pandering to the Base|the base]], not the mainstream). There are a couple of other infamous lines, but most of those simply became internet memes instead of hurting the system's reputation.
 
Now, while the system itself is good, has a strong design, is probably the most reliable PlayStation so far, has better security than the [[PSP]], has [[Useful Notes/Digital Distribution|solid online and downloadable games]] on the [[Playstation Network]], has quite a few other great features (if you want a Blu-ray it's one of the best players, and the PS3 had official Linux support), and doesn't charge for extras like the 360 doesdid (online, wireless, a hard drive) it failed to reach the heights of its predecessors, which is a big fall. Sony wound up losing the console gaming throne it held with the first two PlayStations. The PS3 is not a failure, mind you, but it clearly wasn't the success Sony was hoping for. The console launched in late 2006, but didn't turn a profit for Sony Computer Entertainment until the third quarter of 2008.
 
As of August 2009, a new variant of the PS3 has been released — the Slim, a [[Product Facelift|smaller device]] with most of the same features and a relatively significant reduction in power needs. More importantly, this led to price drops all around, putting the PS3 within striking range of the Xbox 360. Since PS3s are still more technically advanced than Xbox 360s, and since Microsoft discontinued its midprice 360 model in the meantime, the fortunes of the PS3 have improved (as in, more releases). If 3D TV catches on, that might help, since Sony introduced 3D support with the 3.50 update and recent games like ''[[Gran Turismo|Gran Turismo 5]]'' and ''[[Killzone|Killzone 3]]'' are taking full advantage of it.
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At the 2010 Game Developers Conference, Sony unveiled the [[Play Station Move]], a device similar in concept and design to the [[Wii]], but which has more functions in addition to being both HD and 3D compatible, as well as having a high level of precision. Two controllers can be used at once, some games will use two of the primary controllers (the ones with the ball on the end) at once to simulate two handed actions, and others may instead use the secondary remote with the control stick and d-pad. The secondary one, called the Navigation Controller is not required, as the left side of the [[Dual Shock]] 3 aka Sixaxis can be used instead. It ''does'' require adding a PSEye camera to the system, though. It's also worth noting that regardless of whether the Wii was anything of an inspiration or not, or how much of one is disputed, [http://kotaku.com/5640867/motion-gaming-gains-momentum development actually began as early as 2001.] While the PS Move's sales are, as of the end of 2010, behind those of Kinect, it has generally received better reception with both its audience and professional level reviewers.
 
The PlayStation 3 has also been the center of political controversy several different times. Among these times, the PSN was once shut down for weeks at a time due to a security breach, and LG once got the PS3 banned in Holland for 10 days.<ref>LG is the corporate descendant of Phillips. They seem to think that they patented [[Philips CD-i|consoles that do everything.]] Some thought this would've been settled with a PS3 release of the [[LegendofThe Legend of Zelda CDI Games|Unholy Triforce]], but in fact the two parties settled in early August with a cross-licensing deal--Sony had already gone after LG for at least one product before LG went after the PS3</ref>.
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{{reflist}}
[[Category:Video Game Long Runners]]
[[Category:Play StationPlayStation 3]]
[[Category:Videogame Systems]]
[[Category:Pages with working Wikipedia tabs]]
[[Category:Meta Multiplayer]]