Pokémon Quest: Difference between revisions

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** A defeated ally Pokémon gains a cooldown timer until it revives itself with half health.
* [[Com Mons]]: Pokémon attracted by Mulligan Stew a la Cube are these.
* [[Die, Chair, Die!]]: Certain scenery objects in stages can be destroyed by Pokémon moves. Sometimes an item can be found inside. Doing this can be crucial, as these objects can block Pokémon movement if nothing is done to them.
* [[Elemental Rock-Paper-Scissors]]: As expected for a ''Pokémon'' game, each Pokémon has their own type(s) and thus their own strengths and weaknesses against certain move types.
* [[Die,"Everything Chair,Is Die!Smashable" Area]]: Certain scenery objects in stages can be destroyed by Pokémon moves. Sometimes an item can be found inside. Doing this can be crucial, as these objects can block Pokémon movement if nothing is done to them.
* [[Experience Meter]]: Each befriended Pokémon has one to measure their progress until the next level-up.
* [[Featureless Protagonist]]: The player character's only presence is their in-game dialogue. They never physically appear in-game.
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* [[Green Hill Zone]]: First Steppe is a green area that, as its name suggests, is the first accessible dungeon (and thus an easy dungeon) in the game.
* [[Hit Points]]: One of the two main Pokémon stats in this game.
* [[An Interior Designer Is You]]: The player's Base Camp can be decorated with decorative items obtained from explorations and Poké Mart.
* [[Life Meter]]: Shown during explorations, both player's Pokémon and wild Pokémon.
* [[Loads and Loads of Characters]]: As expected for a monster-collecting game. This game features the entire [[Pokémon Red and Blue (Video Game)|Kanto]] roster sans Mew.
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* [[Olympus Mons]]: Yes, Legendaries appear in this game too.
* [[Palette Swap]]: Shiny Pokémon can be found and befriended in this game.
* [[Play Every Day]]: While not exactly every day (it is actually every 22 hours), the game will reward the player with 50 PM Tickets from the Poké Mart daily. A random Pokémon (provided the player has met the species at least once) can also show up in the Base Camp every 22 hours as well.
* [[Player Mooks]]: The befriended Pokémon are basically these for the player.
* [[Random Drop]]: Defeated wild Pokémon may drop random loot.
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* [[Scratch Damage]]: The least damage a Pokémon can take if they are durable enough is 1.
* [[Stone Wall]]: Pokémon with high HP but low Attack.
* [[Tastes Like Friendship]]: Befriending new Pokémon requires cooking dishes at the Base Camp.
* [[Upgrade Artifact]]: The Power Stones, which power up a Pokémon equipping them.