Pokémon Quest: Difference between revisions

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* [[Character Name Limits]]: The naming system limits up to 12 characters.
* [[Color-Coded Elements]]: Moves' buttons are colored based on their type.
* [[Color-Coded for Your Convenience]]: The party slots are colored red, green, and blue. This influences what form Eevee will evolve into, since Evolution Stones are non-existent in this game.
* [[Com Mons]]: In general, the player can tell that their cooking will more likely attract a [[Com Mons|Com Mon]] if the number of expeditions needed is 2, the least number required.
* [[Cooldown]]:
** If a move is used, the Pokémon using it will go through this for a few seconds before they can use a move again.
** A defeated ally Pokémon gains a cooldown timer until it revives itself with half health (health recovered upon KO decreases after every subsequent revival in a stage, though).
* [[Damn You, Muscle Memory!]]: As mentioned in [[Adaptation Distillation]] above, [[Elemental Rock-Paper-Scissors]] is absent, yet players still prefer to use moves that are "super effective" against the wild Pokémon. Related to that, status immunity is absent as well, yet players often forget this until they successfully poisoned a wild Venomoth.
* [[Dual Boss]]: In later areas, the player will be more likely to encounter two boss Pokémon at the same time.
* [[Dub Name Change]]: Tumblecube Island's names in different languages, at least in Japanese, English, Spanish, and Korean, involve the words "cube" and any variation of "tumble"/"roll", but the French<ref>Île Trois-Dés, from ''trois dés'' (three dice) and ''3D''.</ref>, German<ref>Kubo-Eiland, which means "Cube Island".</ref>, Italian<ref>Isola Cubetti, roughly translated as "Island of Small Cubes".</ref>, Chinese (which roughly translates into "Happycube Island"), and Russian<ref>Кубико-остров (''Kubiko-ostrov''), which, like the German name, means "Cube Island".</ref> names simply follow the "cube" naming theme without the latter word involved.
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* [[Play Every Day]]: While not exactly every day (it is actually every 22 hours), the game will reward the player with 50 PM Tickets from the Poké Mart daily. A random Pokémon can also show up in the Base Camp every 22 hours as well.
* [[Player Mooks]]: The befriended Pokémon are basically these for the player.
* [[Post-Endgame Content]]: Beating the game {{spoiler|will unlock Happenstance Island}}.
* [[Punny Name]]: First Steppe is the first step to the many dungeons of Tumblecube Island.
* [[Random Drop]]: Defeated wild Pokémon may drop random loot.