Port Town: Difference between revisions

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** Port Prospect in ''[[Dragon Quest VIII]]''.
** Port Llaffan and Bloomingdale in ''[[Dragon Quest IX]]''.
* Summers in ''[[EarthboundEarthBound]]''.
* Izoold and Palmacosta in ''[[Tales of Symphonia]]''.
* Venezia in ''[[Tales of Phantasia]]''.
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* Selbina and Mhaura in ''[[Final Fantasy XI]]''. Selbina only goes to Mhaura, but Mhaura swaps trips between Selbina and [[The Empire|Aht Urhgan]].
* Balfonheim in ''[[Final Fantasy XII]]''.
* Port Sarim, Rellekka and Catherby in ''[[RunescapeRuneScape]]''. Port Phasmatys also, although it's a combination of Port Town and [[Ghost Town]].
* Saith in ''[[Lunar: The Silver Star]]''.
* Mactan Base, Cádiz Base and Planet Toledo from ''[[Freelancer]]'' are like staging areas within missions.
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* Beloveno from ''[[Albion]]'' is the largest settlement in the entire game. The large port takes up 25% of the map. The rest is a maze of buildings. If you didn't use the map for instant travel in the first town, you will use it here.
* One in each ''[[Guild Wars]]'' campaign: Lion's Arch in ''Prophecies'', Kaineng Center in ''Factions'', and Kamadan in ''Nightfall''. If you purchase more than one campaign, you can travel between them using these cities.
* Jolly Roger's Lagoon from ''[[Banjo-Kazooie|Banjo-Tooie]]'' is definitely this.
* ''[[The Elder Scrolls IV: Oblivion]]'' has Anvil as the main seaport, although the Imperial City has a river-based dock as well. You don't really travel anywhere from them in the unmodded version, although a few mods have you start the game by getting off a boat in Anvil.
* Brimloch Roon in ''[[Wizards and Warriors]]''.
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[[Category:Tropes At Sea]]
[[Category:Video Game Settings]]
[[Category:Port Town{{PAGENAME}}]]