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Line 132:
** Wheatley brings to mind, possibly due to the British accent, a description of how the Tardis works in the current series. Paraphrased: "The Tardis lands and in the briefest of moments scans for thousands of miles around that location. Calculations the best disguise for that location. Then it becomes a police box." We have here an AI designed to the be the dumbest thing ever. No, it can't simply be dumb. Wheatley must have the capability by design to calculate every every possible contingency, idea, plan based off of the information he has access to. Then he is programed to pick the second worst plan. The worst by default would be do nothing due to his primary goal is to create and influence GLaDOS with bad plans. Aperture devices tend to be a little wonky in the first place and Wheatley is later shown damaged and sparking. The part of him designed to pick the bad ideas is damaged/failing, but not completely failed, by Portal 2.
** Or, knowing GLaDOS, the stupid thing would be [[Fridge Brilliance|going against her.]]
*** Or going against [[Spanner in
** As pointed out elsewhere on the wiki, Wheatley was made by Aperture Science, none of whose creations ever worked for the purpose they were built for. In this case, they failed to purposefully make a moron core -- hence the flashes of smartness behind his [[Cloudcuckoolander]] behavior.
** Because he was programmed to make the worst possible decision. This means he had to be capable of computing as many different scenarios as [[G La DOS]], ranking them in order of best decision to worst, and then pick the worst, without realising it. In other words, the scientists would have to program him to make the best possible decisions, and then change a > sign somewhere in the code to a < sign.
Line 179:
** The ARG (Alternate Reality Game) has the hypernation timer set to "9999" days, which equals just about 27 years. The [http://half-life.wikia.com/wiki/Timeline_of_the_Half-Life_universe#After_May_200- Half-Life Wiki] sets portal 1 at around the same time as Half-Life 2. That ''should'' put Portal 2 no more than 2030, a bit shorter than 30 years. It would make sense to WGM this to capping off the combine invasion of earth within too many years after Half-Life 2. ''IF'' Valve actually finish the series
*** (I'm just gonna go ahead and point out that the hibernation timer actually says "9999''*fizzle*''99") meaning either the timer is broken (most likely) or that it has been almost 3''000'' years.
*** (Incoming wall of text, very sorry) I don't think so. Here what I think: We know that GLaDOS was activated in 200- (source: Combine Overwiki and ''Lab Rat'' comic if I don't make a mistake). The activation and subsequent killing of the scientists is mostly agreed to happen while the Black Mesa keep everyone else busy, preventing any rescue attempt. It is also generally aggreed that Half-Life 1 happened in the early 2000's. A few month following that (not much more, Rattman was, uh, Still Alive in the center) the event of the Seven hour war have probably already happened. GLaDOS did say she has no understanding about what was happening on the surface, but it's implied and generally agreed that she was maintening some sort of defenses against the Combine. Now then, at time of those events, Alyx was a toddler. Since she is not so much of a baby in ''[[
**** This is the science facility which {{spoiler|constructed an artificial personality able to run on as little as 1.1 volts off of a potato}}, the series has shown to play rule of cool/funny whenever it can and given that the series was playing up how much Aperture had changed after the stasis then it's would be anti-climatic to have the stasis not be as horrifyingly long as implied in the name of realism.
*** Display caps. Many programs expect only 4 or so digits, and any more are cut off (esp. if there're physical space restrictions, but it also happens in other places). Not to mention integer overflow. Maybe it says 9999 days, after rolling over from 32768 to -32767 a couple times.
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** Really? I remember [[Word of God]] stating that Chell "has importance with characters we already know...
** First, I think you should calm down. Second, Valve is notorious for changing their minds or leaving ambiguous answers. Keeping them separate could refer to the games being made different times(so if another Portal game comes then it will be after Half Life has finished or something). Also, [[G La DOS]] says herself that she's the only thing standing between us and "them" and Black Mesa is mentioned a few times.
** I know [[There Is No Such Thing
* [[Fridge Brilliance]] - remember [http://www.youtube.com/watch?v=eKfthzDla5k this video] in the elevators during the hard light bridge areas? If you look closely you can see the shack that you emerge from at the end of the game. The fields presumably provide power etc. for its systems, including the bridges, and so are maintained by the facility, therefore what you see at the end has little to no bearing on what the rest of the world looks like now.
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== Tone differences between Portal and Half-Life ==
* ''[[Portal (
** Because they are different games that are related only by very broad-strokes [[Continuity Overlap]]. Valve is trying to keep them as separate as possible plotwise and thematically.
** At least until ep3 friggin finally come out...
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