Post-Processing Video Effects: Difference between revisions

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* ''[[Mass Effect]]'', ''[[Left 4 Dead]]'' and ''Fahrenheit''/''[[Fahrenheit (2005 video game)]]'' all use Film grain. In ''Mass Effect'', the effect could be turned off in the options screen. ''[[Resident Evil]] 5'' had one that could be unlocked when the player completed the game. In ''[[Left 4 Dead]]'', there is a graphics setting for it, but it also fades out in bright areas automatically.
** Which [[Fridge Brilliance|makes sense]]. When shooting on film, one needs to use more sensitive and fast film, but these stocks are grainier compared to the practically grain free stocks with lower sensitivity (that would be used when there is light).
* All [[Cutscene|cutscenescutscene]]s in ''Call Of Cthulhu: [[Dark Corners of the Earth]]'' use this effect. Due to the gloomy and antiquated atmosphere of the game, it is fairly effective. In addition, the entire game had a noticeable brown tint to the graphics.
* ''[[House of the Dead]]: Overkill'' also uses the "film grain" effect. You can change the intensity of it in the options.
* ''[[Modern Warfare|Call of Duty 4]]'' had unlockable sepia and monochrome filters. Applying the sepia filter in the heavily tinted level taking place after a nuclear explosion would actually turn the colours close to their normal look.
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