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** The caps from [[Super Mario 64]] and DS
** The Rainbow Star, Red Star, Fire Flower, and Ice Flower in [[Super Mario Galaxy]]
** The Mega Mushroom from [[New Super Mario Bros.]].
** Riding a Yoshi in [[Super Mario World (video game)|Super Mario World]]
*** And [[Super Mario Galaxy 2]]
** The Star in the first ''[[Wario Land]]'' game
** In ''[[Mario Kart]] Wii'', you can hear the motif if [[Oh Crap|another racer using a Super Star or Mega Mushroom]] is nearby.
* Similarly, ''[[Super Smash Bros.]].'' uses it:
** Golden Hammer and regular Hammer items
*** Which were from the original ''[[Donkey Kong]]'' arcade game.
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** Luigi's Final Smash
** DK's Final Smash
* Bang Shishigami's Fu-Rin-Ka-Zan from ''[[
* ''[[Bio Menace]]'' has a kind of rain-like music that lasts for the short time the invincibility potion lasts.
* Pick up the fast feet shoes in ''[[Jazz Jackrabbit]]'' and the level's music will speed up until they wear off; this is taken from [[Sonic the Hedgehog]].
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** Also, as implied above, getting Power Sneakers to boost your speed increases the tempo of the current background music for their duration.
*** Except in [[Sonic CD]] where there's separate music for Power Sneakers — because the music was being played directly from the CD and couldn't be sped up.
**** The PC version of [[Sonic 3D: Flickies' Island]] doesn't use the invincibility music, for the same reason.
** When you earn an extra life, the jingle lasts for a couple of seconds and often completely overrides the background music.
* In ''[[Banjo-Kazooie]]'', using the Wonderwing power changes the background music for the duration.
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{{reflist}}
[[Category:
[[Category:Video Game Tropes]]
[[Category:Power-Up Motif]]
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