Power Copying: Difference between revisions

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** ''Metroid Fusion'' has this trope with nearly every boss. You get the Morph Ball from the first boss that can curl up into a ball and charge at you, the Gravity Suit comes from an enemy that can manipulate gravity, the Plasma Beam is acquired after you kill a plant that shoots lasers at you...
* In the ''[[Disgaea]]'' series, characters are able to learn magic, weapon skills, and abilities from others on their team through different methods, depending on the game.
** In the [[Disgaea: Hour of Darkness|first]] [[Disgaea 2: Cursed Memories|two]] games, only magic could be learned via the master and student system, which allows a character to use the spells of an adjacent unit if they were the ones who created them. The spell would be learned permanently with enough uses.
** ''[[Disgaea 3: Absence of Justice]]'' introduces the Class World, where a character who's leading a school club can learn the magic, weapon skills, and abilities (Or "evilities", as they're called in-game) possessed by any characters in the same club, albeit for a much higher price then what they purchased them for. It also gives [[Disgaea 2: Cursed Memories|Yukimaru]] a unique primary evility that makes her to copy the primary evility of a target she kills.
** ''Dark Hero Days'' adds the Magichange 2 ability, which allows a humanoid character to use the special attacks of the monster who performs it on them.
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* ''[[Jade Empire]]'' seems to teach new fighting styles to the player character this way.
* ''[[Knights of the Old Republic (video game)|Knights of the Old Republic]] II'', does essentially the same thing. On the [[Karma Meter|dark side path]], the player character can learn complex lightsaber techniques and Force forms from Jedi Masters while fighting them. To be fair, the Jedi Masters do [[Lampshade Hanging|protest that this is impossible...]] {{spoiler|it turns out to be part of your character's unique abilities}}
* Revolver Ocelot from the ''[[Metal Gear Solid]]'' series falls squarely into this trope. [[All There in the Manual|According to the supplemental material]], after merely witnessing a tactic on the battlefield, he can them use said tactic thereafter. This certainly explains his ludicrous skills with revolvers, but he is noticably clumsier as his younger self in ''[[Metal Gear Solid 3: Snake Eater]]'', where Snake [[Lampshade Hanging|calls him out]] on using a tactic he's only just seen in battle.
** At the end of the game {{spoiler|he fights Snake hand-to-hand, and uses CQC moves ''seconds'' after Snake uses them on him.}}
* In the ''[[Legacy of Kain]]'' series, Raziel and Kain steal their enemies' abilities by devouring their souls/blood in ''Soul Reaver'' and ''Blood Omen 2'', respectively. One review of ''Soul Reaver'' actually referred to Raziel as "a sort of demonic Mega Man" for this reason. Interestingly, Raziel actually keeps almost all of the abilities he gains this way in his first appearance through his next two.