Press Start to Game Over: Difference between revisions

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* Subverted in ''[[Bastion]]''. If you fall off the path in the opening level the [[Lemony Narrator]] will say "...and then he fell to his death... only foolin'" before [[Player Character|The Kid]] lands nearby and takes damage from the fall as would happen at every other point in the game.
* In ''[[Elite]]'' and its [[Fan Remake]] ''[[Oolite]]'', beginning players must dock with space stations manually until they can afford to buy a docking computer for their ship. The catch is that all orbital space stations rotate, making said docking a hair-raising experience at best the first time it is attempted and causing a number of new pilots to plow into the station instead of flying into the docking bay. Engaging pirates before being upgraded with advanced weapons, armor, scanners, or fuel injectors also tends to lead to disastrous results.
* The dark colors of ''[[Another World (video game)|Another World]]'s'' first screen, in which the protagonist suddenly appears in a body of water inhabited by an unseen, tentacled monster, does not make it at all clear that the best choice of action is to immediately swim upward to safety. (In fact, it doesn't make it clear that ''the opening cutscene has ended''.) If you don't move quickly enough, you'll be killed within the first five seconds of game play.
** Succeeding in that, if you don't leave the ''second'' screen immediately, the monster will reach up and snatch you back down, killing you anyway.
* In ''[[Dragon's Lair]]'', every room is basically [[Press X to Not Die]], so one's demise can occur in a hurry—even if you DO start out with three lives.
* In ''[[Sonic Heroes]]'', certain stages start with your team falling onto the first platform. If you try moving in a direction before the team hits the ground, you can [[Epic Fail|miss the platform, keep falling and die]].
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== All Others ==
* In [[Chess]], the [[wikipedia:Fool's mate|Fool's mate]] ends the game in two moves, the [[wikipedia:Scholar's mate|Scholar's mate]] in four.
* The ''[[Dungeons and& Dragons]]'' module ''[[Tomb of Horrors]]'' places its first inescapable [[Death Trap]] at the entrance door, so a lot of parties die by [[TPK]] before they even manage to enter the dungeon.
* In ''[[Traveller]]'', character generation is done in stages. The first part of each stage is rolling to see if your character is still alive. Yep, your character can die before the game even starts.
** This measure, apparently installed to weed out characters too weak to survive the actual game, is optional in the most recent editions of the game, in which it is called "Iron Man Character Generation".
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{{quote|'''Game''': Game Over. Please deposit 40 quarters.
'''Milhouse''': What a rip! (hesitates a second, then deposits more quarters) }}
* Spoofed in ''[[FoxTrot]]'': after convincing Paige to play ''[[Dungeons and& Dragons]]'' and a week long set of strips setting up the game, Jason [[Killer Game Master|kills all of Paige's characters in the very first turn]] via a [[Rocks Fall, Everyone Dies|collapsing trap in the entrance]]. (possibly a reference to the aforementioned ''[[Tomb of Horrors]]'')
* Both Iji and [[Hero Core]] have the impossible hidden difficulty "Reallyjoel's dad". The first just overpowers enemies and locks a door, making it impossible to leave the first area. The second locks you in a room with [[Oh Crap|every boss in the game]].
** The boss room has been completed but only on a tool-assisted run.
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{{reflist}}
[[Category:Video Game Difficulty Tropes]]
[[Category:Press Start to Game Over{{PAGENAME}}]]