Press X to Die: Difference between revisions

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* In ''[[Star Control|Star Control 2]]'' , using the Utwig Bomb (a tool designed to [[Earthshattering Kaboom|destroy small planets for easy mining]]) is not wise.
* ''[[The Journeyman Project]]'' has lots of these:
** Going to the wrong destination in the transporter, resulting in you being [[Ret -Gone]] by the temporal distortion wave.
** Walking off the cliff in the Prehistoric era.
** Walking up the maintenance transport tunnel and getting run over.
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* ''[[Pickory]]'' contains a suicide key, which appears to be entirely useless. However, it is actually required to progress in the game at one point.
* [[Soul Nomad and The World Eaters]] includes options like these, though it helpfully labels anything that will result in an immediate game over with a little skull-and-crossbones in the option list.
** Except one of these options, which {{spoiler|leads to a whole new story path instead}}. To be fair, you can't select this option at all until after you [[New Game Plus+|beat the game anyways]], and it's near the beginning of the game, so anyone paying even a little bit of attention may notice it.
* ''[[Eternal Darkness]]: Sanity's Requiem'' features a room with a large switch on the floor that, when stood on, causes a large stone slab to crash down on the switch. There is nothing to stop the player character from standing on the button.
* In ''Banshiryuu'', the third game of the ''Seihou'' [[Bullet Hell]] series, the stage 2 boss can summon several nuclear warheads to the battlefield. If you damage them too much with your shots, they'll detonate, instantly taking you to the Game Over screen regardless of how many lives or Continues you have left. [[Schmuck Bait|Since the first reaction to anything suddenly appearing in a shooting game is to shoot at it, well...]]
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* Guess what happens if you type "pick up phone booth" in the text adventure [http://www.spatch.net/games/play.cgi?game=putpbad Pick Up The Phone Booth And Die]?
** [[Completely Missing the Point|You still need to pick up the die to finish the game?]]
* ''[[Chrono Trigger (Video Game)|Chrono Trigger]]'' has the Day of Lavos. The [[New Game Plus+]] lets you take on Lavos alone, or just with Marle.
** Well, it's possible to win the battle (and get an [http://www.gamefaqs.com/snes/563538-chrono-trigger/faqs/11185 alternative ending!])
** The only time this sort-of qualifies is when you first hit the End of Time and get the chance to take on Lavos any time you want on your original run-though. When you first get this option, you're probably weaker as 3 people than Crono alone in a [[New Game Plus+]], and basically asking to be exterminated.
** ''[[Chrono Cross (Video Game)|Chrono Cross]]'' also has the [[New Game Plus+]] one.
* In ''[[Command and Conquer]] 3'' you lose if you have no buildings. You can sell all your buildings, including last one.
** This can be enabled as an option in ''Tiberian Sun''. Problem is, in this game as well as ''Red Alert'', when the computer doesn't have any production buildings left it will sell all its buildings to get some infantry and attempt a last-ditch rush with all remaining units...
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[[Category:Video Game Difficulty Tropes]]
[[Category:Press X To Die]]
[[Category:Trope]]