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* From the old HBO ''Not Necessarily The News'', "Sniglets" section:
{{quote| '''Elecceleration:''' The mistaken belief that repeatedly pressing the elevator button will make it go faster.}}
** The elevator example appears in the ''[[
** Busted by the [[Myth Busters]] (elevator one).
* From [[Stargate Atlantis]], the last season, where an abandoned ship that autonomusly travels through parallel universes carrying the heros meets a universe full of hostile aliens, facing them to attack. Needless to say, Ronan is jamming on the rail gun button, then Seppard says,"Take it easy,Chewy."
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== [[Video Games]] ==
* Every button on the [[
** When the first game was remade for the Gamecube with mostly [[
** Also, another Kojima game, ''Zone of the Enders'', had a weapon that made use of the pressure-sensitive [[
*** The [[Surprisingly Improved Sequel|superior sequel]], ''[[Zone of the Enders]] 2: The Second Runner'', made more use of it.
** ''[[Gran Turismo]] IV'' had the cars go faster the harder you push the X button.
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** Some games don't register light presses at all, forcing you to stab the screen with the stylus and pray you're not damaging it.
* The earliest incarnation of the ''[[Street Fighter]] 1'' arcade cabinets used giant pressure sensitive buttons for Punch and Kick rather than the traditional six-button setup used today. After kids and angry/enthusiastic patrons destroyed the hydraulic pumps that operated the buttons via furious mashing did Capcom realize this setup was not a very good idea.
** Interestingly enough, the idea was reused for the ''[[Updated Rerelease|EO]]'' versions of ''[[Capcom vs. SNK 2 Mark of the Millennium
* The difficult-but-rewarding "Second-Stage Quickboost" tactic in ''[[
== [[Web Comics]] ==
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