Puzzle Quest: Difference between revisions

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(Import from TV Tropes TVT:VideoGame.PuzzleQuest 2012-07-01, editor history TVTH:VideoGame.PuzzleQuest, CC-BY-SA 3.0 Unported license)
 
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* [[Mega Manning]]: You can learn multiple enemy spells (or enemy equipment in ''Galactrix'') via a mini-game.
* [[Mook Chivalry]]: All battles are one-on-one. When you encounter groups of foes, they're usually fought in sequence. Averted in ''Kingdoms'', where every unit with enough mana can attack in the same turn.
* [[The Obi -Wan]]: Sunspear in ''Warlords'', Sable in ''Galactrix'', Gideon in ''Kingdoms''.
* [[Point Build System]]: You get 4-5 points per level up. In ''Warlords'', you can purchase more at your citadel.
* [[Purely Aesthetic Gender]]: The only real change in any game is in how Princess Serephine interacts with your character in ''Warlords''. Otherwise, gender choice only affects whether characters refer to you as male or female. PQ2 adds in voice-overs in male or female voice.
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* [[Cool Big Sis]]: If the player character is female and the Serephine sidequests are pursued, Serephine will make remarks indicating that she views the player character in this light. The player character does not altogether share this view.
* [[Death Seeker]]: Darkhunter looks like this pretty often, especially when you learn about his tragic past. {{spoiler|He probably relegated himself to perdition long before Greythane declares such.}}
* [[Did You Just Punch Out Cthulhu?]]
* [[Dragon Rider]]: Elistara. Do the sidequests properly and she'll form a bond with Flicker.
* [[Everythings Better With Princesses|Everything's Better With Princesses]]: You only get two female [[Optional Party Member|Optional Party Members]], and one's a princess.
* [[Expansion Pack World]]
* [[Extreme Omnivore]]: Drong. He even eats {{spoiler|''Bane''. Or at least a portion of him}}.
** Even {{spoiler|the corpse of a god}} seems relatively believable compared to ''diamonds and molten lava.''
* [[Five -Man Band]]: Several possible combinations, depending on which optional party member(s) you pick up. One possible example:
** [[The Hero]]: You
** [[The Lancer]]: Darkhunter
** [[The Big Guy]]: Khalkus
** [[The Obi -Wan]]: Sunspear
** [[The Chick]]: Serephine
* [[Game Breaking Bug]]: The iPod version had two nasty bugs, both eventually fixed:
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* [[God Save Us From the Queen]]: Averted; your character is devoted to Queen Gwendholyn, who by all appearances is a just and benevolent ruler.
* [[Guilt Based Gaming]]: When given the option to do wrong, you WILL be nagged to do the right thing. And punished for not doing it.
* [[Half -Human Hybrid]]/[[Human Mom Nonhuman Dad]]: Syrus Darkhunter has a human mother and an elven father, and is not entirely welcomed by either race. It's part of the reason for his [[Deadpan Snarker]] personality.
* [[Hoist By His Own Petard]]: The arkliches come equipped with an item that turns one random tile into a +5 skull for each 8 points of damage they take. However, if the skulls explode immediately because they were spawned in alignment with the skulls already on board, it will count as part of your turn and the enemy will take damage (and spawn more skulls). If you get lucky, your random attack may cause the arkliche to (figuratively speaking) spontaneously explode mid-battle.
* [[Honor Before Reason]]: The elder dragon Kelthurax is not only extremely old and powerful, but also a loner who doesn't like to be awakened or bothered. In one of Elistara's quests, she feels honor-bound not only to wake him and tell him of her mount's death, but ''ask him to be her new mount''. Amazingly, he lets her live.
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* [[Victor Gains Losers Powers]]: Many spells can be learnt by the player by capturing the monster that uses them (by solving a puzzle) and then learnt in the citadel (by means of a special game mode). A few spells can also be accessed by capturing a mount. However, in all cases, the player has higher mana costs than the monster that normally uses them (or the class that learns them normally).
* [[Wouldn't Hit a Girl]]: Princess Serephine's support ability uses this trope to improve your battle skill against honorable opponents that don't like to fight women.
** Which is kinda weird if your character is a woman. Maybe they are only opposed to [[Self -Deprecation|fighting ladies]]?
 
 
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* [[Humanity Is Superior]]
* [[Humans Are Bastards]]
* [[Idiot Hero]] / [[Nice Job Breaking It, Hero]]: See [[Omniscient Morality License]].
* [[The Jimmy Hart Version]]: Is the victory fanfare a riff from the old [[Battlestar Galactica]] theme? Not quite.
* [[Mega Corp]]: Several, each with defining traits, while still being 'corporations'. [[The Empire|Lumina]], the religious and political capital of humanity, is not led by a CEO, but by an Emperor. Trident, a weapons company structured more like a military, complete with generals. The MRI, a faction dedicated to furthering Psionic potential in humans. And Cytech, who do robotics. And not much else. Not surprisingly, Cytech is EASILY the [[Humans Are Bastards|least bastardly]] of the 4.
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* [[Lazy Backup]]: You can only take four Heroes and four different units into a territory, no matter how many of each you have in in your party.
* [[My Rules Are Not Your Rules]]: The Computer utterly ignores the rules regarding item equipping, including the point cap and equipping more than one item of the same category.
* [[One -Hit Kill]]: A sufficiently high-level Magic unit can wipe out a lower-level enemy party with one attack.
* [[One -Hit -Point Wonder]]: Imps.
* [[Strong Flesh Weak Steel]]: Unarmored peasants have higher defensive stats than Battering Rams and Catapults.
* [[Tactical Rock -Paper -Scissors]]
* [[You Require More Vespene Gas]]: You need gold to acquire and replace different units, as well as gain new artifacts, relics, and spells.
 
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* [[Evil All Along]]: {{spoiler|Your in-game guides, The Mother, The Maiden, and The Crone,}} were all a part of the [[Big Bad]].
* [[Good All Along]]: {{spoiler|Brek the orc shaman}} is simply trying to keep the [[Sealed Evil in A Can]] that way.
* [[Load -Bearing Boss]]: The Gorgon.
* [[Luck Based Mission]]: The Yeti. Thanks to its high Strength stat, one cascade can grant him enough red mana to cast [[One Hit KO|"Crushing Kill"]]. Five normal gem matches will get him there as well.
** On the other hand, clearing red gems (whether that's done by you or the Yeti) will actually hurt it. But it will be healed anytime blue gems are cleared. To make matters worse, it has a spell called "Ice Breath" that changes 14 random gems to Blue Gems -- frequently causing it to get several extra turns and fully heal itself. The battle can EASILY end up wearing on until the Crushing Kill.
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* [[One Hit KO]]: If {{spoiler|True Form Gorgon}} gets to 60 red mana, she'll cast "Subjugation", a spell that causes you to instantly surrender and lose the battle, no matter how many HP either of you have left.
** The Yeti has Crushing Kill, which deals 999 damage at 65 red. He's also the second [[Bonus Boss]] you can face. The Iron Giant has it as well, but doesn't have the Yeti's rapid red mana gain to go with it.
* [[One -Winged Angel]]: {{spoiler|The Gorgon}}.
* [[Our Dwarves Are Different]]: The Dark Dwarves were apparently a very intelligent race, based off what you're told when you enter an entire laboratory and library full of research and test-tube experiments that they created. They're still short and talk in the stereotypical fashion for dwarves though.
{{quote| "Le's not was'e m'tyme!"}}