Puzzle Reset: Difference between revisions
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Particularly pragmatic developers will include a Puzzle Reset for puzzles that ''should'' be impossible to get stuck in, to avert a possible [[Game Breaking Bug]].
Cousin to [[Everything Fades]] and [[Respawning Enemies]]. This appears very frequently with [[Block Puzzle
{{examples}}
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== [[Action Adventure]] ==
* Many games in ''[[The Legend of Zelda]]'' series.
** Although it's interesting to note that, in ''[[Ocarina of Time]]'', you can't
** ''The Legend of Zelda: [[A Link to The Past]]'' had one puzzle that required
** This is the one thing that most fans dislike about ''[[Phantom Hourglass]]'', which has a
* ''[[La-Mulana]]'' goes out of its way in the manual to tell you that there are things you can [[Lost Forever|screw up forever]]. Strangely enough for a game that proclaims its difficulty loudly, most puzzles are resettable (including the complicated [[Block Puzzle
== [[Action Game]] ==
* ''[[God of War]]'' takes this one step further, as you needn't even leave the room for the puzzle objects to reappear. For example, at one point early in the game you're tasked with pushing a crate past a group of archers on a higher ledge. If the enemies destroy the crate, a new one automatically appears in the original position mere seconds later.
* A particularly weird example appeared in the ''[[Tomb Raider]]''
== [[Adventure Game]] ==
* ''[[Myst]] IV: Revelation'' is notable for having certain puzzles (such as one involving moving monkeys around trees in order to lure a carnivore, blocking your path, into a trap) which do not reset after leaving. (This is particularly ironic in light of the fact that the above puzzle clearly shows the carnivore leaving the area to follow
* Phenomenally generously for a ''[[Sierra]]'' game, there's a section in ''[[Space Quest]] 5'' where you have to punch holes in certain sections of a card to get it to let the correct lasers through a security lock to open it - and if you get a position wrong, the game explicitly tells you that you've messed it up and gives you the opportunity to reset it, at the cost of a few points. Of course, more traditionally, if you didn't actually pay attention to where said lasers were when you had the opportunity to look at them a while ago, [[Unwinnable|you're stuffed]].
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