Quest for Glory II: Trial by Fire: Difference between revisions

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=== This game contains examples of: ===
* [[Zero -Percent Approval Rating]] - The Emir of Raseir's brother, who has deposed his brother under Ad Avis' orders and is his puppet while Ad Avis is [[The Man Behind the Man]]. Most people hold him accountable for the going ons in Raseir, not knowing Ad Avis' part in the plot. Which makes Ad Avis' sudden appearance and {{spoiler|[[Brainwashed|brainwashing]] of the hero}} particularly effective. {{spoiler|The Emir is never seen in game, and is only mentioned in a text box at the end.}}
* [[Adam Smith Hates Your Guts]] - Surprisingly averted. If you tell various merchants that you need their goods to stop the elementals currently destroying their city, they will give you what you need for free. The only exception is the Weapon Store owner. You'll need to either beat him in arm wrestling, or steal the item from him. Justified in that, well, he's a [[Jerk Jock]]. Or, [[Take a Third Option|if you're a wizard and use Calm with a high enough communication skill, he'll agree to give it to you]].
* [[Animorphism]] - Ad Avis' preferred curse in the second game turns whoever it hits into whatever creature their inner selves resembles. {{spoiler|Apparently, good-natured people are sauruses, Khaveen is a snake, and Ad Avis' apprentice is a snake/scorpion/panther... thing.}}
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* [[Character Witness]]: Done quite movingly at the ending, where everyone praises the good deeds that you performed. {{spoiler|If you've done the right things in the game, this culminates in you being granted the title of paladin.}}
* [[Combat Pragmatist]]: The Fighter's final challenge at the end of the game is a duel with [[The Dragon|Khaveen]], and the guy is no slouch when it comes to swordplay. It is possible to disarm him by parrying, and if you use the slash attack immediately afterwards, you can slit his throat and he goes down instantly. If you're feeling charitable, you can let him pick up his sword and the fight continues. Keep in mind that he ''won't'' do this for you if you refuse to yield if he disarms you (though you can grab your sword as he makes his swing), but killing him when he's unarmed will disqualify you from becoming a Paladin.
* [[Convection, Schmonvection]]: Either averted or taken [[Up to Eleven]] in the fire chamber of Iblis' tomb. On one hand, just being in the room saps your health unless you douse yourself with water, and stepping in the lava doesn't do much more than make you hop in place for a few seconds (on top of the damage you take from being in the room). On the other hand, you can protect yourself from the heat just by pouring scalding water on yourself.
* [[Copy Protection]]: In a weird sense, the location of the Money Changer was a form of this. She was purposely made difficult to find so that players would use the in box map to track her down. Whether it was truly effective is a different story, as many characters, when asked, will give you her location, but you'll still have to remember those directions.
* [[Cutscene Power to The Max]]: Your character single-handedly defeats a whole army of brigands with not a single scratch. It happens off screen and you only see the results.
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* [[Half-Human Hybrid]]: The jackalmen.
* [[Hurricane of Puns]]: Hooboy, where to start. Try looking at Dinarzad's guard. Or ask Keapon Laffin about fish. Actually, just about anything Keapon says fits this trope.
* [[I Am Not Left -Handed]]: In the remake, you can find a villainous example in Khaveen if you're a Fighter. In the beginning, you exchange blows and he seems rather simplistic in his combat style. Then, he knocks your sword out of your hands, which you can retrieve with some dodging. After doing the same to him, you have the opportunity of [[Combat Pragmatist|killing an unarmed man]], or giving him the opportunity to retrieve his sword. If you do the latter, Khaveen will get serious and the combat will be ''seriously'' difficult.
* [[Jerk Jock]]: Issur the blacksmith acts like this. He'll always call you a wimp, even though you may have slain dozens of monsters and brigands single-handedly. Due in part to the limitations of the day, in the original, he would continue being a jerk to you even after you became a member of EOF. In the fan remake, he'll be nicer after you become part of EOF, or he will be slightly more reasonable if you cast a Calm spell before talking to him.
* [[Joe Sent Me]]: To meet Aziza, she will ask you who sent you to her. There are various good answers (Keapon Laffin, Rakeesh, WIT, Erasmus, or Omar), but she will then ask you a question relating to that person to make sure you've actually met said person.
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* [[Punny Name]]: Roget the Saurus. Keapon Laffin
* [[Rape As Drama]]: What the brigands presumably did to Julanar. When relating the story, Aziza makes a note that she "will not say" what they did to her.
* [[Rick RollRickroll]]: The rarest easter egg in the remake. [[Word of God]] says it has a 1:75 chance of appearing at certain points.
* [[Scary Scorpions]]: Giant, larger-than-a-man scorpions.
* [[Scenery Censor]]: In Raseir, you meet Zayishah, a woman who wishes to escape the city dressed as you. You offer her a spare set of clothes and she steps behind a gauzy veil to change. It provides just enough obscurity, unless you use a certain [[Easter Egg]].