Quest for Identity: Difference between revisions

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== Anime and Manga ==
* In the ''[[Yu-Gi-Oh!]]'' second series, it's revealed that Yugi's dark side is the reincarnation of a Pharaoh who's lost his memories. The Pharaoh then enters the Battle City Finals to gain the three Egyptian God cards he needs to enter the Millenium World where he can find his identity.
* In ''[[Noir (anime)|Noir]]'', the subplot of who the hell Yuumura Kirika ''is'' drives the action for the begining of the series. A subversion, since near the end Kirika doesn't really seem to want to find out about her past, and would rather just make tea for her [[Romantic Two-Girl Friendship|'partner'.]]
* ''[[Kaiba]]'': One day a young man wakes up in an empty room, with no idea of who or where he is. His only clues are a strange marking on his stomach, a hole in his chest and a locket containing a blurry picture of a girl. Kaiba travels from planet to planet, seeking for who he is and who the girl in the locket is.
* ''[[Durarara!!]]'': This is at least part of the plot, in the case of {{spoiler|Celty's}} motivations.
* ''[[Battle Angel Alita]]'': Alita (who was named Gally in the original manga).
* ''[[Ergo Proxy]]'': Starting with episode four, {{spoiler|the series does an [[Ontological Mystery|Ontological]] [[Heel Face Turn]] by changing from a story about a Goth girl detective trying to figure out the connection between the monsters and the corrupt Bureaucracy, to a story about what was apparently a minor character but not really trying to remember his past.}}
* ''[[Eden of the East]]'' starts our amnesiac protagonist off in front of the White House with nothing more than a handgun and a cellphone (albeit one with eight billion yen on it) to go by. "Nothing," in this case, includes [[Naked on Arrival|clothes]].
* ''[[Angel Beats!]]'' begins with Otonashi waking up without any memories. He joins the SSS not because of any particular commitment to Yuri's mission, but in the hope that his memory will eventually return.
* ''Dangaio'': The four ESP'ers are all suddenly find themselves in service to Dr. Tarsan without knowing who they are/were, or how they got there.
* In ''Celestial Legend Ceres'', Tooya's main motivation for working with the Mikages is to find out who he is.
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* ''[[The Bourne Identity]]'' (book & movie)
* ''[[Paycheck]]'' has a variant: The protagonist knows who he is, but the entire last two years of his life are a total blank. He apparently agreed to have this done by his employer, and would probably have left well enough alone if not for the government wanting to interrogate him about what he was doing during that time.
* ''[[Dark City]]'': A man wakes up in a bathtub with no memories —- he doesn't even recall that his name is John Murdoch until he checks his wallet. He finds a dead woman in the bedroom, and the phone is ringing. His burning need to know who he is is fundamental to the story.
* ''The Constant Husband''
* ''[[Memento]]'': This trope is deliberately inverted; the protagonist has anterograde amnesia.
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* ''Nowhere Man'': The main character thought he was a photographer whose life had been taken away. Granted, he ''starts the series'' thinking he knows who he is and what he does ... "and in one instant, it was all taken away", if I remember the dialogue right.
* ''[[John Doe]]''
* Chester Tate from ''[[Soap]]'' goes on one of these after he loses his memories in season two after his surgery for {{spoiler|his brain defect that had been causing him blackouts and amnesia}}.
* ''[[Doctor Who]]'': The Eighth Doctor had amnesia when he woke up. In this case, the audience already knew everything about him, though.
* ''[[Red Dwarf]]'' Series 6 opening.
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* ''[[XIII]]''
* ''[[The Elder Scrolls]] III: [[Morrowind]]'' starts with you as an unknown stranger, born in a certain day from unknown parents. There is no recollection of the past, but that's fine, because the Dunmer believe this is one of the traits of [[The Messiah|The Nerevarine]].
* The Amiga/SNES/Sega Genesis and CD game ''[[Flashback (video game)|Flashback]]'', which has the trope name in the subtitle. The whole identity plot ends at the beginning of level 2, though.
* ''[[The Neverhood]]''. The protagonist's back story is revealed through the [[Plot Coupons]] scattered throughout the game.
* ''[[Phoenix Wright]]'': Happens (temporarily) to Phoenix in the second game to justify a tutorial level.
* ''[[Sonic the Hedgehog|Shadow The Hedgehog]]'': has been doing this since ''[[Sonic Adventure Series|Sonic Adventure 2]]''. In his first appearance, he had part of his memory, but by ''Sonic Heroes'', he had lost all of his memory, taking him on a quest for his identity that would come to a head in this game.
* The Kid in ''[[Ever 17]]''.
* Many players on MU* s create characters of this sort, often because they save the player the trouble of having to do the real work of assembling a character, leading some MU* s forbid characters of this sort out right.
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* ''[[Geneforge|Geneforge 5]]'': The player character suffered the backlash of [[With Great Power Comes Great Insanity]] and for several years had mental functionality like that of a rather clever sheepdog. The game starts with you returning to sentience with almost no memories. Throughout the game you meet several people who seem to recognize you, and ultimately {{spoiler|you never find out and just decide to make a new life for yourself.}}
* ''[[Prototype (video game)|Prototype]]'' involves the player character, Alex Mercer, attempting to remember who he is and who caused the Manhattan [[Zombie Apocalypse]]. He does this by [[I'm a Humanitarian|eating people]]. {{spoiler|And y'know who caused the outbreak? ''Alex Mercer'', and the character we're playing isn't the real Alex, just a viral mutant who ate the original and thought it was him.}}
* ''[[The white chamber]]''. The main character awakens in a strange coffin in a small room, with no idea who she is and how she got there. She's on an abandoned space station -- abandonedstation—abandoned because {{spoiler|''[[Amnesiac Dissonance|she murdered everyone else on board]]''.}}
* ''[[The Witcher]]''. There's even a quest called "Identity". Some thought it not yet witchy enough. Others found it somewhat witchier than they expected.
* ''[[Amnesia: The Dark Descent|Amnesia the Dark Descent]]'' has this as the overarching plotline.
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== Webcomics ==
* The inhabitants of ''[[The Ends]]'' are reborn [[Identity Amnesia|without memories]] in an endless cycle. The protagonist, Jason, has managed to recover a portion of his identity and is now questing for the remainder.
* Subverted in ''[[Hanna Is Not a Boy's Name]]'' -- the—the narrator, a zombie, woke up ten years ago with [[Identity Amnesia|no memory of his past life]] [[No Name Given|or even his name.]] Instead of going on a [[Quest for Identity]], however, he spent those years wandering and contemplating life, and has joined Hanna in his supernatural investigations for something to do rather than finding out why he's come back to life. He has shown relatively little interest in his past identity and has even stated in [[All There in the Manual|the artist's Q&A]] that if he remembered the identities and address of his family, he probably wouldn't go see them - it would be too cruel to them.
* This is ultimately why Red XIII [[Face Heel Turn|Face Heel Turned]]ed in ''[[Ansem Retort]]''; to find out more about himself, his race (of which he's the [[Last of His Kind]]), and how the fuck humans managed to get superior over them anyway.
* Iris Brockman in ''[[Tales Of Gnosis College]]'' averts this trope. In spite a a bizarre sequence of events involving total physical discontinuity with her past self, she has no doubts as to who she is.
 
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[[Category:Memory Tropes]]
[[Category:Plots]]
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