Radiant Historia/Heartwarming: Difference between revisions

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* ''At Journey's End.'' Many players love this [[Nonstandard Game Over]] even though it leads to a bad ending. {{spoiler|Raynie's [[Love Epiphany]] is awkward, the conditions for her [[Romance Sidequest]] are ridiculous and nonsensical, and Stocke showed no romantic interest prior, but seeing her give Stocke [[The Glomp]] in the bad end, and seeing Stocke make [[The Promise]] in the correct response, makes the whole thing worth it. It's the only moment they show affection for each other.}}
** That and people think it's hilarious and awesome that Stocke would just {{spoiler|give up fighting to be with Raynie for a year and go back to Historia where Teo and Lippti gently give him a [[What the Hell, Hero?]]}}
* On their first mission together, Stocke is [[The Stoic|somewhat cold and aloof to his new subordinates]], making most of their attempts at conversation somewhat awkward. After Raynie and Marco die, Stocke barely escapes. Wounded and unconscious, Stocke is taken to Historia, where Teo and Lippti explain that he can use the White Chronicle to relive past events and shape a "true history." Stocke is understandably skeptical, but he soon realizes that the twins are basically offering him the ability to bend time to his will. ''Anything'' is within his power. But then:
{{quote| '''Stocke''': ...Then I'll ask you [...] [[Not So Stoic|Will this let me save Raynie and Marco?]]<br />