Radiant Historia: Difference between revisions

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A DS RPG by a dream team made up of members of the ''[[Persona 3]]'', ''[[Strange Journey]]'', ''[[Shin Megami Tensei Nocturne]]'', ''[[Radiata Stories]]'', and ''[[Etrian Odyssey (Video Game)|Etrian Odyssey]]'' development teams, with music by [[Yoko Shimomura]]. Released in North America on Feb 22nd, 2011. Not to be confused with ''[[Radiata Stories]]'', of course.
 
{{tropelist}}
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=== This game provides examples of: ===
 
* [[Zero Percent Approval Rating]]: Averted.
* [[Three Quarters View]]
* [[Twenty Four 24-Hour Armor]] - Rosch in particular.
* [[Abandoned Laboratory]] - Par for the course in a game like this.
* [[Absurdly Spacious Sewer]] - Also par for the course.
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* [[Authority Equals Asskicking]] - King Garland, who united his country by beating up the other factions.
* [[Awesome Moment of Crowning]] - Averted: {{spoiler|Eruca becomes Queen with no fanfare at all}}.
* [[Aw, Look -- They Really Do Love Each Other]] - {{spoiler|The bad ending to [[Romance Sidequest|"At Journey's End."]] A popular bad end because it's the only way to see Raynie give Stocke [[The Glomp]], and reveal their affection for each other, which not even the [[Golden Ending]] does.}}
* [[Antidote Effect]] - Lots of it.
* [[Back Tracking]] - Loads and loads and loads of it. The whole point of the game, really.
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* [[Chromatic Arrangement]] - Stocke wears red, Raynie wears blue, and Marco wears green.
* [[City Guards]] - All over the place.
* [[Co -Dragons]] - Selvan and Dias to Protea.
* [[Combat Medic]] - Marco and Aht's skillsets. Then again, Aht can dish out so much damage that using her as a medic is usually a waste... Except if you're fighting [[Stationary Boss|something too large to knock into her traps]].
* [[Combos]] - A major part of the battle system.
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* [[Dressing As the Enemy]] - {{spoiler|Stocke, Raynie, and Marco pull this to free some captured Gutrals.}}
* [[Doomsday Device]] - A particularly horrible one.
* [[Dual -Wielding]] - Aht, Pierre, and Otto (daggers); Will and Viola (swords).
* [[Dual World Gameplay]] - Averted: There are two "worlds", but gameplay is the same in each.
* [[Dual Boss]] - The Desert Crows, Palomides the Executioner {{spoiler|when Stocke fights him properly}}.
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* [[Esoteric Motifs]] - The disciples of the world's greatest martial artist are Chalice, Wand, Pentacle and Sword.
* [[Ermine Cape Effect]] - Protea brings up this trope when Eruca argues that the court should cut back for the benefit of the citizenry.
* [[EverythingsEverything's Better With Princesses]]
* [[Even Evil Has Standards]] - Dias and Selvan, despite their deceitfulness and ruthlessness, are completely disgusted by some of Queen Protea's worse excesses.
{{quote| Selvan: Mm. If you'll excuse me, I must go {{spoiler|set my own city on fire}}.<br />
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* [[Evil Mentor]] - Heiss. The game barely bothers to hide it.
* [[Eviler Than Thou]] - {{spoiler|Protea vs Hugo}}
* [[Evil Versus Evil]] - {{spoiler|The war between Granorg and Alistel turns out to be this. Queen Protea is a petty, [[ItsIt's All About Me|egomaniacal]] tyrant who brutally oppresses and taxes her kingdom purely so she can have more luxuries, has hundreds of innocent people murdered on flimsy charges, and at one point ''sets her own city on fire, killing millions'', just to kill ''one'' rebel. Oh, and her adviser and best general are both manipulating her for their own ends. As for Alistel, Fennel is a [[Mad Scientist]] whose research is questionable at best and downright terrifying at worst, and General Hugo has been using fabricated messages of bigotry and hate, presumably from the Prophet Noah (who has in fact been dead for years) in order to control the populace, sends thousands of his own men, including literally ''all'' of Rosche's brigade except for Rosche himself and Stock to die on a suicide mission [[For the Evulz]], and transforms Alistel into a horrifically dystopian military dictatorship. Oh, and the chief of intelligence is the game's [[Big Bad]].}}
* [[Exponential Potential]] - Scrolling through all your skills to pick one every turn (or set of turns) gets annoying.
* [[Eyes Always Shut]] - Liese.
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* [[Fighting Your Friend]] - Happens a few times.
* [[Fight Woosh]]
* [[Fire -Forged Friends]] - Stocke and Rosch. Raynie and Marco. Later, Stocke, Raynie and Marco. {{spoiler|But [[Everyone Can See It|Marco can tell Raynie wants more.]]}}
* [[Fire, Ice, Lightning]]
* [[First Town]] - Alistel, also the [[Capital City]].
* [[Fisher King]] - Alistel propaganda holds that the desertification is due to Queen Protea's tyranny, and that the land will die anytime a corrupt ruler reigns.
* [[Flunky Boss]] - Several.
* [[Fog of War]] - A variation. Unexplored areas of the map are completely shrouded in fog so you can't see what might be there.
* [[For Science!]]: Fennel -- for thaumatech research! He prioritizes gathering test data on his thaumatech mechs ''very'' highly.
{{quote| Ah, data! The beatiful crystals of promise and potential...}}
* [[For Want of a Nail]] - The [[Big Bad]] is running around stealing as many nails as he can; the resulting timeline damage sets off the events of the game. In one timeline, Stocke is a special ops soldier (read: spy). In another, he's a low-ranking (but rapidly-rising) grunt in the military. Due to Historia, he retains the skills of both. He can also use his time jumping to figure out which nails are missing from each timeline (one example given is the realization that a courier who delivered explosives is dead in timeline A, discovered by asking in timeline B, where the explosives arrived on time).
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** Ironically enough, Eruca is one of the heaviest hitters in the party, only out-done by Aht's traps and Gafka's physical abilities, and most of her skills need her gun.
* [[Guys Smash Girls Shoot]] - All three ladies are magic focused. Raynie starts off as a [[Magic Knight]], but becomes your [[Lady of Black Magic]]. Bonus points for Eruca, who uses a gun.
* [[Half -Human Hybrid]] - {{spoiler|Liese is implied to be pregnant with one in the [[Golden Ending]].}}
* [[Have We Met Yet]] - Repeatedly. Nearly everyone gets deja vu at some point in one of the paths.
* [[Heavily Armored Mook]] - Several of the army mooks.
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* [[Hopeless Boss Fight]] - One sets off the whole story.
** However, it is possible to win this fight (albeit through hacking your levels up). If you do, you gain no EXP, no cash, and no items from it. You can return to Alistel, but the plot won't continue (since you're supposed to lose). If you walk back through the bridge, you can trigger the fight again. The only reward for winning the fight legitimately is bragging rights.
* [[I Am Who?]] - {{spoiler|Stocke. By whom I mean Prince Ernst of Granorg.}} He even uses his real name as a pseudonym at one point.
* [[Idiosyncratic Combo Levels]]
* [[I Have This Friend]]: Raynie has a conversation of this sort with Stocke, but instead of substituting an unspecified person for herself, she refers to ''Stocke'' as "there's this guy".
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** Considering the abilities and underlying intentions of {{spoiler|Heiss}}, maybe it's {{spoiler|him}}?
** Or it could've just been some people trying to hide their valuables through clever mana manipulation.
* [[Infinity Minus One-1 Sword]] - Historica.
* [[Infinity Plus One+1 Sword]] - True Historica.
* [[Informed Equipment]]
* [[Instant Expert]] - Stocke.
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* [[Irrelevant Sidequest]] - Both played straight and averted; some of them are essential to get the better endings.
* [[It May Help You On Your Quest]] - How Stocke gets the White Chronicle.
* [[ItsIt's a Wonderful Failure]] - Every choice (except the first, between soldier and spy) has one choice that lets you continue and another that leads to this.
* [[ItsIt's Up to You]] - It's up to Stocke and his team to do anything worth doing in the world. Reinforced in that in the two realities, the one Stocke isn't involved in fails.
** Given that as you progres through the game you consistently lead your allies through seemingly unbeatable odds, they probably realize that you always make the right call.
* [[Jungle Japes]]
* [[King Mook]] - Palomides the Executioner.
* [[Kung Fu -Proof Mook]]: Some enemies, mainly underground ones, can't be pushed around.
* [[La Résistance]]
* [[Lantern Jaw of Justice]]: Rosch is a borderline case.
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* [[Limit Break]]: Mana Bursts. Everyone can use "Turn Break" (an enemy turn is skipped) and also gets two unique attacks.
* [[Limited Wardrobe]] - Nobody ever changes clothes except for the rare disguise.
* [[Linear Warriors Quadratic Wizards]] - Physical attacks are next to useless in this game. It also helps that there are no such thing as elemental resistances or immunities in this game, only weaknesses. This makes the Mythril Edge, which is bought from a random merchant near the end of the game, more useful than the {{spoiler|[[Infinity Plus One+1 Sword|True Historica]], which you get after beating the toughest boss in the game}} due to its substantially higher Magic boost.
* [[Load -Bearing Boss]] - {{spoiler|The [[Final Boss]]}}
* [[Lost Forever]] - There is exactly 1 missable fight in this game: {{spoiler|Hermit Pierre}}. If you {{spoiler|escort Claire out of the sewers}} in Standard History Chapter 2, you've officially locked yourself out of this event for the rest of that file.
* [[Love Redeems]] - {{spoiler|Heiss, to an intense degree.}}
* [[Luke, I Am Your Father]] - {{spoiler|Heiss is actually Stocke's uncle.}}
* [[Mad Scientist]] - Fennel.
* [[Magitek]] - Thaumatech.
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* [[No Export for You]] - Europeans are out of luck again. At least the DS is region free.
* [[Noodle Incident]] - Marco mentions someone trying to make a move on Raynie and it ending violently.
* [[Non -Action Guy]]: Lt. General Raul.
* [[Nonstandard Game Over]] - Stocke never actually dies in any of the game's bad endings, but entering one will set you back a bit, forcing you to continue onward from the beginning of the respective chapter.
* [[No One Gets Left Behind]] - Both averted and played straight.
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* [[Off the Rails]]: One of the false endings (The World's Betrayal) has Stocke join Granorg as an assassin, killing multiple important NPCs and Teo and Lippti comment that they never expected him to try such a thing
* [[One Size Fits All]] - 9-year-old Aht and 19-year-old Stocke can wear the same armor, but [[Justified Trope|the shared category is cloaks]], so it's not as ridiculous as it sounds. A more glaring example is between Stocke, Raynie, Marco, and Rosch, all of whom are very different in size.
* [[One -Winged Angel]] - The [[Final Boss]].
* [[Only One Me Allowed Right Now]]: Due to the way the White Chronicle works, the Stocke appearing in a timeline is always the same and only one.
* [[Only One Name]] - No one has both a first and a last name.
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** Palomides, an officer of the Granorg army, is called "the Executioner".
* [[Redemption Equals Death]]: {{spoiler|Heiss}}
* [[Red Oni, Blue Oni]] - Raynie & Marco, Stocke and Rosch, Teo & Lippti, Rosch & Raul, and {{spoiler|Ernst and Eruca}}.
* [[Refusal of the Call]] - {{spoiler|Heiss did this, and it's the cause of the Desertification increasing.}}
* [[Restraining Bolt]] - One is placed on the White Chronicle itself, so Stocke can only alter history relative to his own decisions and experiences. Another is placed on the twins so they cannot interfere with history from within the Chronicle. {{spoiler|They later injure themselves trying to overcome it to give Stocke some direct hints.}}
* [[The Reveal]]
* [[Reverse Grip]]: Will of [[La Résistance]] and ninja-esque mooks, crossed with [[Dual -Wielding]].
* [[Rewarded As a Traitor Deserves]] - {{spoiler|Hedge, after he attempts to sell out King Garland to Granorg. You'll prevent this, though.}}
* [[Ring Out Boss]] - Some boss battles are best fought by knocking them onto trap tiles. Sometimes you must knock them ''off'' booster tiles as well.
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* [[Royally Screwed Up]] - The Granorg kingdom.
* [[Royals Who Actually Do Something]] - King Garland, Eruca, {{spoiler|Stocke, and Heiss}}.
* [[Run, Don't Walk]] - You must hold down B to walk.
* [[Sacrificial Lion]] - {{spoiler|Kiel}}, although it's fairly obvious he's being set up as one.
* [[Save Point]] - Apart from pre-existing save points, several will magically crop up at important moments in the plot.
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** In the Sand Fortress, a training soldier quotes the song "Break My Stride."
** "The underground waterways [[Colossal Cave Adventure|are a maze of twisted passages, mostly alike.]]"
** The [[Golden Ending]], unlocked by finishing all the key sidequests in the game, {{spoiler|involves using [[Tricked Out Time]] to save a subordinate who gave his life in a [[Heroic Sacrifice]].}} An almost-identical thing happens in ''[[Suikoden]]'', including the requirement of finishing all the key sidequests (there, the [[One Hundred and Eight108]] "Stars of Destiny" had to be found).
* [[Sibling Team]] - {{spoiler|Stocke and Eruca.}}
* [[Skeleton Government]] - It's a real mystery how Granorg keeps going; Alistel at least has a few bureacrats.
* [[Sliding Scale of Linearity vs. Openness]] - Around a high 3; the storyline takes centre stage and progresses linearly, but there are a ''lot'' of sidequests, with backtracking openly encouraged.
* [[So Happy Together]]: In one bad ending, Stocke {{spoiler|agrees to [[Screw This, I'm Outta Here|give up fighting to live with Raynie]] and seek a peaceful solution to the desertification. They admit to their relationship to Rosch and the others, and receive their congratulations. Although they are [[Aw, Look -- They Really Do Love Each Other|truly happy together]], they watch the world slowly end in one year. Stocke uses the White Chronicle to get back to work, telling Raynie he can't give up, and making [[The Promise]]}}.
* [[So Long and Thanks For All The Gear]]: Sort of. It can happen; the game removes members from your party without warning often enough. But it isn't a big deal since you can time travel back to when they still were in the party, retrieve your stuff, and go back.
* [[Somebody ElsesElse's Problem]]: Most of the world is shockingly blase about the fact that the world is turning into sand; they're most concerned with winning the war.
** Of course, this only goes to show just how blind people are to the real problems that they can't work together.
* [[Sophisticated As Hell]]: Minor example.
{{quote| '''Garland''': Shackles can't break the soul... or something.}}
* [[Spell My Name With an "S"]] - Alternates between Stock/Stocke depending on the age of the promotional material. The Japanese "official" romanization was Stock, but Atlus USA chose to go with Stocke, so Stocke is his official English name. Same with Roche/Rosch.
** There are, however, at least two instances of "Stock" that slipped into the final game.
* [[Squishy Wizard]] - Eruca. Aht starts out like this but gets better.
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* [[Stay in The Kitchen]]: When they infiltrate the kingdom, Stocke wants Aht and {{spoiler|Eruca}} to stay behind. More justified than usual, as {{spoiler|Eruca is the princess and the Granorg forces would probably concentrate on killing her in case they're discovered}}, and Aht is ten years old, but Stocke is still proven wrong.
* [[Stock Aesops]] - Both good and bad.
** [[Androcles' Lion|Love the world or hate it, you'll get it back.]]
** [[The Power of Friendship]]/[[The Power of Love]] - Stocke decides that {{spoiler|Heiss's [[Refusal of the Call]] was not out of selfishness, but sadness, because his [[Cain and Abel]] relationship with King Victor and isolated life led him to believe there was not one soul on earth he would be willing to be the Sacrifice for. In the [[Golden Ending]], he finds one person, [[Thicker Than Water|his nephew Stocke,]] and he demands he be sacrificed so Stocke can rejoin the world and people that he loves so much}}.
*** {{spoiler|But then there's Stocke and Raynie, who decide to elope together, only to let the world end.}}
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* [[Thriving Ghost Town]] - Cornet Village has around ten citizens.
* [[Time Travel]] - One of the central themes.
* [[Timey -Wimey Ball]] - Oh god, yes. Stocke's actions will affect ''all'' timelines, even after they have diverged. Not to mention the fact that there are a total of 236 events to record.
* [[Too Awesome to Use]] - Certain very rare items that make the whole party invulnerable for a few turns. Certain sidequests will all but force you to use them, though. However, you have absolutely no excuse for not using them during the final battle, since they get returned to you even after you save the clear file.
* [[Too Many Belts]]
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** Also, until it gets explained a bit more:
{{quote| '''Aht''': {{spoiler|I have to take people who are done on earth to the heavens. It's my job.}}}}
* [[What Happened to The Mouse?]] - In terms of the Standard History, the fates of {{spoiler|Hugo}} and {{spoiler|Fennel}} are left unanswered, but it's possible that the whole "echo effect" between timelines had done its job; they probably suffered a similar fate to their Alternate History counterparts, but the writers either didn't have time or didn't consider it necessary to put in at that point. The fate of {{spoiler|King Victor}} is a smidge more annoying to leave hanging; after fighting you in the Imperial Ruins, he retreats through a doorway, his identity is finally revealed... and he's never mentioned again!
* [[White -Haired Pretty Boy]] - Dias.
* [[White -Haired Pretty Girl]] - Viola.
* [[With Great Power Comes Great Insanity]] - {{spoiler|Hugo.}}
* [[Worst Aid]] - One of the best healing items is called [[Squick|Tourniquet (which "stings like crazy when applied")]].
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* [[Younger Than They Look]] - {{spoiler|Heiss.}} Justified since {{spoiler|using the Black Chronicle caused him to age a lot more than he should have}}. Also, according to official material, Rosch is only 21.
* [[Zero Effort Boss]] - Subverted in the boss fight against {{spoiler|Alternate History Rosch}}. At first, his attacks never reduce you below 1 HP... then, after some dialogue, they do.
** And {{spoiler|Hugo}}. That is, until you get the [[Infinity Minus One-1 Sword]]. Then he actually puts up a fight.
 
{{reflist}}