Random Drop: Difference between revisions

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* ''[[Opoona]]'' has many monsters with rare drops attached to them. Some of these are equipment, which is expected. A few drop stat-boosting items. However, some of them drop items necessary for sidequests, and the ''only'' way to get said items is by beating up monsters until you get lucky. Having the sidequest does not, sadly, make said drops more common.
* ''[[Paper Mario|Paper Mario: TTYD]]'' has this in spades with its random badge drops. Most HP-related badges, as well as attack and defense-boosting ones, can be eventually found on an enemy, then stolen off of them, but if you want any FP-related or special-attack badges, you'll likely have to kill several hundred of a specific enemy to get them.
* Averted but with the same effect in ''[[Arcanum: Of Steamworks and Magick Obscura]]''. The items found in most chests change from character to character, but this is determined purely by that character's name (so additional playthroughs with the same character will always find the same items).
 
=== Simulation Game ===