Rat Stomp: Difference between revisions
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{{trope}}
{{quote|"''Giant rats? It's like the start of every bad adventure tale my grandfather used to tell.''"|'''Ser Gilmore''', ''[[
You're a brand new adventurer, setting out for fame and fortune, and probably about to get caught up in an epic plot to unmake reality as we known it, which only you can foil.
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But first, can you clear out the rats in my basement?
A common early quest in many [[Role
Often considered a classic hallmark of the genre, and is likely to be included simply as a nod to tradition. Or, as is becoming more and more common, parodied with an unusual variety of rats.
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* Played straight in Facebook game ''[[Mousehunt]]''. Though ''everything'' you fight is a mouse, the three weakest mice (White, Brown and Grey) the player encounters in the tutorial are based off regular varieties of real-life mice/rats while everything else is a [[Ninja Pirate Zombie Robot]]
* The first quest for the Fighter's Guild in ''[[Morrowind]]'' has you killing a room full of rats.
** ''[[Oblivion]]'' plays it straight by starting you off in a dungeon/secret passage largely populated by rats, but subverts it with the first Fighter's Guild
** When asked about "Rumors," some NPCs will [[Lampshade Hanging|point out]] how the tasks given to new recruits always seem to have something to do with rats.
* At the beginning of ''[[
** ''[[
* ''[[Neverwinter Nights]]'' has a [https://web.archive.org/web/20090113072930/http://nwn.bioware.com/support/patchdetails127.html demo module] for rats and dire rats, named "[[Talk Like a Pirate|Thar be Rats! Yarrr!]]".
** In ''Hex Coda'', a module by [[Tropers/Twoflower|Stefan Gagne]], you're asked to get rid of the rats in the basement of a bar. Except that these are mutant, anthropomorphic rats, and the best course of action is not violence, but
* The reboot of ''[[The
* ''[[Kingdom of Loathing]]''. You start out fetching a mosquito larva from a forest and clearing out a tavern owner's basement of rats - including the miniboss [[Dastardly Whiplash|Baron von Ratsworth]]. However, the rats [[Mook Maker|just keep coming]] until you find and turn off the [[Rule of Funny|rat faucet]].
* While ''[[World of Warcraft]]'' indeed has some quests dealing with rats, they are never a challenge - even first level quests deal with wolves, panthers, bears, giant owl-bear hybrids or humanoid bandits. The only ones that come close are a couple concerning giant ''undead bats''.
* ''Mardek RPG'': The rats have strange pipes instead of tails
* In [[Chinese Paladin]] 2, one of the earlier mainline quests involve getting rid of a rat infestation. You pick up your first summon there, a giant rat-spirit who has earth-element attacks and can also steal stuff.
* The first thing you are required to do in ''[[
* One of the weakest enemies and most common first encounters in ''[[Dungeon Crawl]]'' is the common brown rat.
* The old [[Noob Cave|Tutorial Island]] in ''[[
* ''[[Planescape: Torment]]'' has a quest that gives you a bounty on rat tails. In keeping with Sigil's utter bizzarness, it is on ''Cranium'' rats, who become increasingly deadly sorcerers when in the presence of more of their kind.
* ''[[
* ''[[
** Oddly enough, it's the only time in the entire franchise thus far that giant rats are an enemy.
* In the original ''[[Alone in
* In ''[[Arcanum]]'', a Tarantian businessman asks you to clear the rats out of his warehouse, although this actually occurs in the second town you visit. There are a couple of opportunities earlier in the game to kill rats in dark rooms, though.
* Your first task in the original ''[[Fallout]]'' game is to head over to Vault 15 and see if they've got a spare water chip. As it happens, Vault 15 is now a bomb shelter full of mutant rats, and of course you start in Vault 13, also full of rats.
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** Hilariously lampshaded later when the main characters ask to a Inn Keeper if he can obtain his trust by killing the rats in his cellar, making him angry at you. Then is double subverted when you find out that he does have giant rats in his cellar.
* ''[[Sacred]]'' 2 asks you to clear out a couple of cellars toward the beginning of the game. One of them is, predictably, full of rats.
* Your first quests in Noobshire from ''[[
* Any RPG made by Spiderweb Software has a good chance of having rats as the very first enemies you fight, before you even go on any quests.
* One of the first things you do in ''[[
* For the first part of any ''[[Pokémon]]'' game, one of your major annoyances will be the Rattatta coming at you every time you hit a patch of grass. Except for Gen V, where it's Patrats.
* ''[[
* In ''[[FHBG]]'', the player controls an exterminator called in to purge the vermin from the facility.
== Tabletop RPG ==
* Any time you start out on lower levels in ''[[Dungeons
* [[Savage Worlds|Evernight]] true to its [[Cliché Storm|stereotypical]] [[Affectionate Parody|fantasy RPG]] roots has one of the very first quests: kill the rats under the tavern.
{{reflist}}
[[Category:Rodent Tropes]]
[[Category:Video Game Characters]]
[[Category:Rat Stomp]]
[[Category:
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