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'''''[[Rayman]] 2: The Great Escape''''', originally released in 1999, is the first 3D title in the ''[[Rayman]]'' franchise, bringing with it a fully 3D world, a wide variety of skills that the player character could do, and a much more fleshed-out and consistent backstory, to the point of (until the [[Arc Welding]] sequel ''[[Rayman Origins]]'' 12 years later) essentially being set in an [[Alternate Continuity]] from the first game altogether and setting the stage for the rest of the series to build upon.
The story begins when Rayman's homeworld, the Glade of Dreams, is suddenly invaded by an evil armada of Robo-Pirates from space, kidnapping the world's inhabitants en masse and using them as slave labor – including Rayman himself, who has lost all his strength after the Pirates destroyed the Heart of the World, shattering it into a thousand pieces. All hope is not lost, though, as Rayman's froglike friend Globox winds up captured too, smuggling a Silver Lum into his and Rayman's cell aboard the Pirates' prison ship, giving the two a chance to escape. Now Rayman is the Glade's inhabitants' only hope for defeating the Robo-Pirates, but he'll have to regain all his strength first – and to do that, he'll have to find the four magic masks that will awaken Polokus, a magic being who ''dreamt'' the Glade into existence.
If the above paragraph didn't clue you in, ''Rayman 2'' is
''Rayman 2'' is also particularly infamous for having been ported to countless platforms following its release: The game was originally released on the [[Nintendo 64]], and since then has seen versions on PC,<ref>''Two'' PC versions even, because [[Technology Marches On]] --- the original 1999 release flat out doesn't work on 64-bit OSes; an issue that is the main fixing point of the 2011 digital
* [[Adventure Duo]]: Rayman and Globox.
* [[Air Vent Passageway]]: It's how Rayman escapes his cell on the prison ship.
* [[All There in the Manual]]: Most of the game's backstory is told through a telepathic history of the world that can be accessed through the
** And the [[
* [[Already Done for You]]: Well, not in ''Revolution''...
* [[Alternate Continuity]]: There are few references to the previous game at all and reconciling them is very difficult, although ''Rayman Origins'' appears to be trying to do this.
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* [[Cool, Clear Water]]: Rayman can swim in clear, "clean" water, but [[Grimy Water|ugly water]] kills or damages him.
* [[Cowardly Sidekick]]: Globox.
* [[Cranium Ride]]: Knocking a plum onto the heads of certain [[Mook
* [[Critical Existence Failure]]
* [[Down the Drain]]
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* [[One Hundred Percent Completion]]: After a Lum is eaten by Razorbeard, it says there's only 999 to find, there's actually one more, [[Fridge Brilliance|in a location that makes perfect sense in hindsight]]: {{spoiler|The Tomb Of The Ancients, where dead creatures walk freely, as spirits or otherwise}}.
* [[Oxygenated Underwater Bubbles]]: Produced by Carmen the Whale. In addition, ''Revolution'' replaces Blue Lums with Bubble Vents.
* [[Oxygen Meter]]: It can be refilled by grabbing blue
* [[Plot Coupon]]: The four masks of Polokus.
* [[Portal Network]]: The Hall of Doors.
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* [[Scenery Porn]]: There are a lot of unnecessary details and additions to the environments that have no purpose other than to look pretty.
* [[Sequel Difficulty Drop]]: An [[Nintendo Hard|arguably necessary one]] after the [[Rayman|first game]]
* [[Sentient Phlebotinum]]: The
* [[Ship Tease]]: [http://www.raymanpc.com/wiki/en/File:RaymanLy001.jpg Some of the] [http://www.raymanpc.com/wiki/en/File:RLRomance.jpg concept art] of Ly and Rayman, although it never made it into the game.
* [[Sliding Scale of Silliness Versus Seriousness]]: Flip-flops about fifty-fifty on each side.
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* [[Sssssnaketalk]]: Oddly averted with Sssam. He only uses it once and speaks normally the rest of the time.
* [[Stomach of Holding]]: Globox in the opening, and how he sneaked in the Lum that gave Rayman one of his powers back.
* [[Storming the Castle]]: {{spoiler|At the end, Rayman invades the prison battleship of the pirates to free their prisoners}}.
* [[Suddenly Voiced|Suddenly Not Voiced]]: The 3DS version has the characters speak Simlish.
* [[Super Title 64 Advance]]: ''[[Nintendo DS|Rayman DS]]'' and ''[[Nintendo 3DS|Rayman 3D]]''
* [[Take Your Time]]: There's no penalty for just goofing around instead of going to the final level and fighting [[Captain Color Beard|Admiral Razorbeard]].
* [[Teleport Spam]]: One of the ninja pirates quickly teleports and launch projectiles as one of his attack strategies.
* [[Temple of Doom]]
* [[That Russian Squat Dance]]: Rayman and a Teensie indulge in this when completing a level, [[
* [[Updated Rerelease]]: Apart from the PC and Nintendo64 versions, no two versions of this game are the same.
* [[Where It All Began]]: {{spoiler|In the final act of the game Rayman returns to the prison ship where he was at the start of the game}}.
* [[You All Meet in a Cell]]: The game starts with Rayman and Globox reuniting in a cell on the prison ship.
* [[Zero Effort Boss]]: One would expect Umber, one of the four Guardians (in this case, of the Sanctuary of Stone and Fire), to put up quite a fight. {{spoiler|Instead, he simply waits for Rayman to jump onto on his head and then walks along the lava corridor and eventually is submerged completely, but not before enabling Rayman to jump off onto the platform bearing the mask Umber is supposed to protect.}} Umber explains this in ''Revolution'': {{spoiler|Ly contacted Umber, telling him about Rayman and his efforts to defeat Razorbeard. He knew Rayman was the chosen one without a doubt, and willingly gave him passage to the mask, where Rayman then met Razorbeard's [[Ninja Pirate Zombie Robot|robot pirates]] waiting to ambush him.}}
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[[Category:Platform Game]]
[[Category:IOS Games]]
[[Category:Nintendo 64]]
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[[Category:Sega Dreamcast]]
[[Category:Rayman 2]]▼
[[Category:Video Game]]
[[Category:Rayman 2: The Great Escape]]
[[Category:Microsoft Windows]]
[[Category:Nintendo DS]]
[[Category:Nintendo 3DS]]
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