Razing Storm: Difference between revisions

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''Razing Storm'' is a [[Light Gun]] [[Rail Shooter]] arcade game developed and published by [[Namco Bandai]] Games for the System 357<ref>Namco's arcade board based on the [[Play Station 3]]</ref> board.
 
You play as two members of a special forces unit, identified as [[Code Name|Alpha One and Alpha Two]], to fight futuristic terrorists. Most of the game primarily involves the use of an machine gun that is effective against soldiers and lightly armoured personnel. At certain points, you will fight against the terrorists' [[Mecha Mooks|death machines]]. These include the fast but weak [[Mini -Mecha]] "Raptor", a [[Spider Tank]], and [[Humongous Mecha]] known as "Kraken", forcing you to change weapons. Your mission is to eliminate the terrorist threat and destroy the enemy's headquarters, while battling the terrorists and their [[Humongous Mecha]] in the process.
 
As in ''Crisis Zone'', the player is equipped with a handheld ballistic shield. When the shield is deployed, the player is impervious to all types of damage and ammunition, although he is unable to attack.
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The weapons include:
* [[More Dakka|Machine gun]] (for regular enemies)
* Cluster Shot (for [[Mini -Mecha|Raptors]] and the Mission 4 squad of [[Powered Armor|HACS]])
* [[Stuff Blowing Up|Rocket Launcher]] (for [[Humongous Mecha]])
* [[Boom! Headshot!|Sniper Rifle]] (for the [[Stealth Based Mission]])
* [[Kill Sat|Satellite pointer]] (to destroy the enemy HQ and the [[Spider Tank]])
 
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* [[Big Bad]]: You don't even get to fight against Paulo Guerra, the terrorist leader- your team destroys him along with his HQ via a [[Kill Sat]]!
* [[Bittersweet Ending]]: You complete your mission of blowing up one the enemy HQ, and escape while defeating the enemy's [[Final Boss|strongest force]] (a [[Cool Airship]]). However, your team finds out that another team has been captured by the terrorists, and [[Sequel Hook|sets out to rescue them]]...
* [[Boom! Headshot!]]: Headshots do the most damage to a [[Mook]]. This goes double for [[Sniping Mission|Stage 3-1]], where headshots are vital to quickly finishing the mission.
* [[Boss Rush]]: The final part of the second stage pits you against a lot of [[Mini -Mecha|Raptors]], followed by TWO [[Humongous Mecha|Krakens]].
* [[Bottomless Magazines]]: Averted. You'll need to reload every now and then.
* [[Cannon Fodder]]: The unarmored terrorists.
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* [[Decapitated Army]]: [[Subverted Trope|COMPLETELY SUBVERTED]]. The terrorists are more pissed than ever once you destroy their leader and HQ, and send in lots of [[Powered Armor]] troops, a [[Spider Tank]], and a [[Cool Airship]] to prevent your escape.
* [[Degraded Boss]]:
** The first [[Mini -Mecha|Raptor]] you fight in the game acts as a [[Mini Boss]] of sorts. Later, they come in as [[Giant Mook|Giant Mooks]].
** The Kraken is the boss of the first stage, that constantly tries to chase down and harass the player. The second stage has you fight against ''two'' of them, one at a time.
* [[Downer Ending]]: If you fail to destroy enough of the missiles from the [[Spider Tank]]'s [[Macross Missile Massacre]] at the end of stage 3, it will destroy the platform you and your squad are on. Said platform is high in the air, connecting two skyscrapers, so you know what happens.
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** "Ha ha! See? Humans are the masters here!"
* [[Giant Enemy Crab]]: Depending on how you view it, the third boss is either this or a [[Giant Spider|Giant]] [[Spider Tank]].
* [[Giant Mook]]: [[Powered Armor]] terrorists and [[Mini -Mecha|Raptors]] count as these.
* [[Giant Space Flea From Nowhere]]: The [[Final Boss]] is a massive battleship. ''With a skull face on the front.''
** "How come no one told me about this thing?" "Because we didn't know about it! Now just keep firing!"
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* [[Kraken]]: One of the [[Humongous Mecha]] is known by this name, presumably due to the elongated "head" and [[Combat Tentacles]].
* [[Last Ditch Move]]: When you defeat the [[Spider Tank]], it fires out a [[Macross Missile Massacre]] in a bid to destroy the platform you're on. Failing to destroy said missiles in time get you the [[Downer Ending]].
* [[Lightning Bruiser]]: The [[Mini -Mecha]] Raptors can take quite a bit of damage, have rapid firing lasers as well as a homing missile launcher, and they '''''[[Goddamned Bats|jump all over the goddamn place]]'''''!!!
* [[Luckily, My Shield Will Protect Me]]: Your shield will defend you from nothing less than [[Beam Spam]], [[More Dakka]], [[Macross Missile Massacre]] (unless it's the one from the [[Spider Tank]]), [[Wave Motion Gun|Wave Motion Guns]], and [[Arson, Murder, and Jaywalking|falling concrete]].
* [[Macross Missile Massacre]]:
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** Once defeated, the [[Spider Tank]] fires out a ''ton'' of missiles (which you have to destroy) in a last ditch attempt to destroy your squad. Failing to destroy enough of them in time gets you the [[Downer Ending]].
* [[Made of Explodium]]: Many of the armored terrorists explode when defeated. Justified, as they're wearing light mechanical armour.
* [[Made of Indestructium]]: Your shield can withstand regular shots, missiles, lasers, plasma, ramming from a [[Mini -Mecha]] or [[Humongous Mecha]], falling buildings and even a [[Wave Motion Gun]].
* [[Meaningful Name]]:
** Your teammate, "[[Born Lucky|Fortune]]", is one of the few who don't die during the entire course of the game (where [[Anyone Can Die]]).
** Krakens are [[Humongous Mecha]] that move via [[Combat Tentacles]] and have an oversized elongated "head".
** Raptors are [[Mini -Mecha]] that have dinosaur-like legs and [[Lightning Bruiser|leap all over the damn place]] (and sometimes [[Ramming Always Works|on you]]!) like the dinosaur it's based off.
** Paulo Guerra is literally "Paul War" in Portuguese.
* [[Mecha Mooks]]: [[Mini -Mecha|Raptors]], [[Humongous Mecha|Krakens]], the [[Spider Tank]], and the [[Final Boss]].
* [[Mini Boss]]: Raptors might qualify.
* [[Mini -Mecha]]: The Raptor enemies. They're bigger than the [[Powered Armor]] terrorists, but a smaller than the [[Humongous Mecha|Krakens]].
* [[Mook Maker]]: The helicopters in the third stage spawn terrorists... unless they're shot down first.
* [[More Dakka]]: Your standard Machine Gun.
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* [[One-Man Army]]: Not quite. You work in a special forces squad, but kind of played straight as you're the guy doing the most damage to the enemy.
* [[Powered Armor]]: Known as HACS (Heavy Armour Combat Suit), and serve as the [[Giant Mook|Giant Mooks]] of the game. Can take quite a bit of damage compared to the regular terrorists. You fight a ''lot'' of them near the end of the final level ([[Multiple Endings|if you survive the end of the third mission, that is]])
* [[Ramming Always Works]]: Averted. [[Mini -Mecha|Raptors]] and the [[Spider Tank]] will try to ram your character, but you can use your [[Made of Indestructium]] shield to guard those.
** At the start of the second stage, your army jeep bowls over a Raptor easily.
* [[Real Song Theme Tune]]: This game uses [[Five Finger Death Punch]]'s 2007 song, "Ashes", during the intro.
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* [[Spiritual Sequel]]: To ''Crisis Zone'', no less.
* [[Spotlight-Stealing Title]]: The [[PS 3]] version is called ''[[Time Crisis]]: Razing Storm''.
* [[Stealth Based Mission]]: The first part of stage 3 is this. You have to [[Boom! Headshot!|snipe the terrorists]] without alerting the lot. If you get caught, you have to kill more enemies, causing you to take more time and potentially more damage, and lose a LOT of your time bonus.
* [[Stuff Blowing Up]]: The terrorists with light armour, the [[Powered Armor|HACS]], the [[Mini -Mecha|Raptors]], the [[Humongous Mecha|Krakens]], the [[Spider Tank]], the [[Cool Airship]] [[Final Boss]], and some parts of the terrain like generators, cars and other flammable stuff.
* [[Subsystem Damage]]: Krakens have multiple guns, all of which can be targeted and destroyed to make life easier. It's real [[Attack Its Weak Point|weak point]], however, is the [[Wave Motion Gun|main cannon]].
** Same goes for the [[Final Boss]] too.
* [[Sucking in-In Lines]]: The [[Wave Motion Gun]] attacks of the Krakens and the [[Final Boss]] show this.
* [[Taking You With Me]]: The [[Spider Tank]] boss that pesters you for the third stage fires out a [[Macross Missile Massacre]] when defeated. It's not aimed at you- it's aimed at the skyscraper connector that you and your squad is standing on! If the walkway gets destroyed, you get a [[Nonstandard Game Over]] [[Downer Ending]].
* [[Timed Mission]]: You have a time limit for each scenario. Failing to complete it within the limit makes you lose one hit point. Many high scorers try to do a speed run of the game, as time gives you '''''a lot''''' of points every time you complete a scenario.
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* [[Warmup Boss]]: The first Raptor you fight isn't really that much of a problem, although it jumps around a lot. Your rapid machine gun takes care of its missiles easily.
* [[Wave Motion Gun]]: Both the Krakens and the final boss use this on you. It's a good thing your shield is [[Made of Indestructium]]...
* [[Wolfpack Boss]]: Near the end of the second mission, you have to fight about five [[Mini -Mecha|Raptors]], the last four two at a time. Not that hard, but truely '''''[[Goddamned Bats|annoying]]'''''.
* [[Wreaking Havok]]: You can blow up the side of a building (and kill the terrorists foolish enough to stand there). The environments are also VERY destructible. Even the intro video calls it "[[Exactly What It Says On the Tin|Complete Destruction Machine Gun Game]]".
* [[Your Princess Is in Another Castle]]: The sniping segment in Stage 3 concludes with the [[Kill Sat]] destroying the [[Big Bad]]'s HQ and "MISSION COMPLETE!" appearing on the screen...wait, doesn't this seem a little short for a whole stage?