Reality Ensues: Difference between revisions

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(A bit more tweaking to better show the "expectation vs reality" angle)
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* This ends up happening in ''[[We Happy Few (video game)|We Happy Few]]''. While it is understandable that the town would want to be happy given what they went through in the past, they ended up designing a drug that caused people to take happiness for granted. So it’s only a matter of time before the whole town begins to fall apart. And it’s unfortunately too late to fix things, since the joy drug has a rebound effect that results in depression.
* ''[[Red Dead Redemption]]'': By lategame, John has brought down his old gang and won multiple scraps with superior forces. Then Edgar Ross decides that [[You Have Outlived Your Usefulness]] and brings the army to his front door and quickly proves that even if you're a major league [[Badass]], you aren't winning this kind of stand-up fight.
* ''[[Alpha Protocol]]'': For most of the game, [[Take Your Time]] is in effect and you can go freely between the three hub cities in between missions as often as you like with no penalty. Get to the end of the Moscow questline, though, and the mission "Prevent Surkov's Escape" appears. If you go somewhere else instead of taking it immediately, it becomes [[Lost Forever]], because a guy who's trying to get out of dodge isn't going to politely sit around and wait for you to finish other business first.
 
== [[Visual Novels]] ==