Recovery Attack: Difference between revisions
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{{trope}}
In a realistically portrayed fight, a fighter who gets knocked to the ground tends to have a hard time getting back on their feet unless their opponent allows it. Not so in [[Video Game
So, one safe way to counter an opponent's strategy of [[Attack! Attack! Attack!]]? Grant that strategy to the player. The
[[Mercy Invincibility]] and [[Combo Breaker]] are other ways a character can be granted emergency defense. Compare [[Lag Cancel]] and [[Knockback Evasion]].
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* In ''[[X-Men Next Dimension]]'', these are called Tech(nical) Attacks.
* Travis can perform one to recover in ''[[No More Heroes]]''. When crowded by enemies, this can knock them back giving room to plan and counter-attack.
* In the ''[[Super Smash Bros.]]'' series, a
* In the ''[[Viewtiful Joe]]'' games, Joe has a move called ''Ukemi'' where he can recover, decrease damage taken, and counterattack all in one.
* In ''[[Star Wars: Dark Forces|Jedi Knight: Jedi Academy]]'', one of the special moves when you are knocked down involves using [[The Force]] to propel yourself off the ground and kick the enemy directly in front of you in the chest, knocking him down, in turn. The animation time of the move, unfortunately, means you might not be able to move out of the way when your opponent uses the same move, potentially leading to a kick-falldown-kick loop.
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