Recurring Boss Template: Difference between revisions

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{{trope}}
You've decided to play through a game series you like. After the third game, you start to notice a pattern: Some of these guys look or act similar to a boss from the last few games. You have discovered the '''Recurring Boss Template'''.
 
This is when a game series seems to reuse a boss in some way, but with something changed, often repeatedly throughout the series. It may have more attacks than the last time, or it may look different, but at the core it's still the same [[Cosmic Horror]] you faced two games ago.
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{{examples}}
 
* The ''[[Kirby]]'' series seems to love using either limbless cyclopean [[Eldritch Abomination|Eldritch Abominations]]s or [[Teleport Spam]] wizards as the final bosses.
** ''[[Super Smash Bros.]].'', which was also made by HAL Laboratories, also uses this pattern with Master Hand, Crazy Hand and {{spoiler|Tabuu}}.
* ''[[House of the Dead]]'' commonly uses a [[Final Boss]] that takes a humanoid form, and floats around throwing energy at you, often named after [[Tarot Motifs|the most sinister sounding tarot cards]].
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** Or for that matter, the [[Go for the Eye|one with the huge-ass eyeball]]?
** Or the ones that [[Feed It a Bomb|you kill by throwing bombs into their mouths]]?
* ''[[Gradius]]'' games tend to involve [[Recurring Boss|Recurring Bosses]]es, but near their ends they have variations on a "gun wall" boss, variations on a boss whose legs the player must duck and weave through, and variations on the organic [[Anticlimax Boss]].
** Also: Shoot the Core!
* And let's not forget how similar those bosses at the start of ''[[Final Fantasy IV]]'', ''[[Final Fantasy V]]'', ''[[Final Fantasy VI]]'', and ''[[Final Fantasy VII]]'' were. You know, the ones where you have to refrain from attacking halfway through the battle?
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