Recurring Boss Template: Difference between revisions

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* The ''[[Kirby]]'' series seems to love using either limbless cyclopean [[Eldritch Abomination|Eldritch Abominations]] or [[Teleport Spam]] wizards as the final bosses.
** ''[[Super Smash Bros (Video Game)|Super Smash Bros]].'', which was also made by HAL Laboratories, also uses this pattern with Master Hand, Crazy Hand and {{spoiler|Tabuu}}.
* ''[[House of the Dead]]'' commonly uses a [[Final Boss]] that takes a humanoid form, and floats around throwing energy at you, often named after [[Tarot Motifs|the most sinister sounding tarot cards]].
** Except for 4 which is a giant ice insect that has its lower body underground. This one is named after The World... yeah, [[It Makes Sense in Context|It Makes (Some) Sense In Context]].
** They dropped the [[Tarot Motifs]] entirely for [[The House Of The Dead Overkill]] (which is really, really disappointing.) So, the final boss of that game is simply named "Mother"... which is pretty fitting, in an extremely [[Body Horror|creepy]], [[Vasquez Always Dies|misogynistic]], [[Freud Was Right|Freudian]], and just overall [[Squick]]-laden way.
* The ''Mario And Luigi'' series for the Nintendo handhelds take pride in using ghostly, (most of the time) purple final bosses. {{spoiler|And Bowser getting possessed/mind controlled/fused with/whatever else by the Big Bad.}}
** The Koopalings in ''[[New Super Mario Bros Wii (Video Game)|New Super Mario Bros Wii]]'' take their cues from ''[[Super Mario Bros 3 (Video Game)|Super Mario Bros 3]]'' (especially with the magic scepter attacks), with a dash of ''[[Super Mario World (Videovideo Gamegame)|Super Mario World]]'' for good measure.
** Every time you fight Bowser in the ''[[New Super Mario Bros (Video Game)|New Super Mario Bros]]'' series, the battle is some variant of the battles against him in the original ''[[Super Mario Bros. (Videovideo Gamegame)|Super Mario Bros]]'' (the ones with the bridge and the axe). {{spoiler|Yes, even the final battle.}}
** Bowser also has a habit of fighting Mario in arenas with fragile floors that he can be tricked into breaking. First seen in ''[[Super Mario Bros 3 (Video Game)|Super Mario Bros 3]]'', but makes a comeback in ''[[Super Mario Galaxy (Video Game)|Super Mario Galaxy]]''.
* Oh, ''[[The Legend of Zelda]]'', where would you be without that boss that you [[Playing Tennis With the Boss|play tennis with]]?
** Or for that matter, the [[Go for Thethe Eye|one with the huge-ass eyeball]]?
** Or the ones that [[Feed It a Bomb|you kill by throwing bombs into their mouths]]?
* ''[[Gradius]]'' games tend to involve [[Recurring Boss|Recurring Bosses]], but near their ends they have variations on a "gun wall" boss, variations on a boss whose legs the player must duck and weave through, and variations on the organic [[Anticlimax Boss]].
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** Final Fantasy is really the king of this trope, from the Demon Wall to Bahamut to those giant eye-balls with bat-wings, pretty much every game will have at least a handful of bosses that are (at the very least) homages to recurring types or specific enemies of previous games.
** IV, V and VI all have bosses who rely heavily on Quake and may have abiltiies to remove Float (The White Dragon, Catastrophe and the Dirt Dragon, respectively).
* ''[[Mega Man (Videovideo Gamegame)|Mega Man]]''. Doctor Wily. Big, two-stage mecha with [[Teleport Spam]] second stage.
** ''[[Mega Man X (Video Game)|Mega Man X]]''. Sigma. Two- to three-stage boss, first with a robot body with [[Star Wars|lightsaber]]/[[Wolverine|twin claws]]/[[Captain America|a spiked throwing shield]]/[[Grim Reaper|energy scythe]]/whatever, then more on the level of [[One-Winged Angel]] variants.
** ''[[Mega Man Zero (Video Game)|Mega Man Zero]]'' and ''[[Mega Man ZX]]''. Various characters. A human form, followed by a [[One-Winged Angel]]. Reversed for Omega and {{spoiler|Albert}}.
** There's quite a variety of Devils to be seen throughout the entire series. Whether they're Yellow, Green, Black, or Rainbow, they are all able to split themselves into globs to launch at you and form into various weapons. They also tend to be [[That One Boss]]; the exception is in ''[[Mega Man X Command Mission (Video Game)|Mega Man X Command Mission]]'', where they're [[Degraded Boss|demoted into regular enemies]]. That being said, if you purposefully beef them 2 of them up by hitting them with the attacks of their own element, they not only get healed but become stronger as well at the benefit of increased experience and [[Item Crafting|FME]]: the effect is cumulative and once you power the experience-increasing variety to the point where killing one will practically guarantee a level-up for the entire cast, they can easily kill anyone in 1 hit and get a boatload of turns to easily do so as well. Although usually at that point, they rarely if ever take advantage of their massively powered up status and actually attack you and instead opt to run away on their next turn, taking the EXP with them.
* ''[[Metroid]]'' games have a few examples of this. For example, the final bosses of ''Metroid Fusion'' and ''Metroid Zero Mission'' have a eary similar attack pattern (walk slowly forwards, stop, swing their claws in a huge arc) and weak spot (in the chest), although the one in ''Zero Mission'' spices things up a bit by also firing missiles and lasers.
* ''[[Metal Gear Solid]]'' games are guaranteed to end with a melee battle. You can ''try'' to shoot The Boss in MGS3, but she'll deflect your bullets, strip you of your gun (surprise!) and force you into CQC.
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** Sapphiron's ice bomb mechanic and the required LOS cover is reused in the Sindragosa encounter. The two also happen to be reanimated blue dragons.
* [[Kingdom Hearts]] has several of these, most notably the giant "leader" boss who summons lesser foes from the ground and the "armor" boss who's made up of mechanized limbs that attack both together and separately.
* ''[[Major Stryker (Video Game)|Major Stryker]]'' has three templates, each used once in each episode, though with differences.
* ''[[Castlevania]]'' has several:
** First off, Dracula himself. Aside from his varied [[One-Winged Angel]] forms, his first form ''always'' uses [[Teleport Spam]] while throwing fireballs.